Matteo Bruni : wined3d: Add missing temporary variable declaration to ARB shader backend.

Alexandre Julliard julliard at winehq.org
Thu Apr 28 12:18:55 CDT 2011


Module: wine
Branch: master
Commit: 0210a8384ae2972be2b48b058a8617ca34d47496
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0210a8384ae2972be2b48b058a8617ca34d47496

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Apr 22 21:59:31 2011 +0200

wined3d: Add missing temporary variable declaration to ARB shader backend.

---

 dlls/wined3d/arb_program_shader.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 227f262..2b5b4a0 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -4140,6 +4140,7 @@ static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
     }
 
     shader_addline(buffer, "TEMP TA;\n");
+    shader_addline(buffer, "TEMP TB;\n");
 
     /* Base Declarations */
     next_local = shader_generate_arb_declarations(shader, reg_maps, buffer,




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