Henri Verbeet : wined3d: Pass a non-NULL rectangle to surface_color_fill() in wined3d_device_clear_rendertarget_view().

Alexandre Julliard julliard at winehq.org
Fri Aug 5 10:20:48 CDT 2011


Module: wine
Branch: master
Commit: 293bf961ed7e161b29069f99a737d6249ca25365
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=293bf961ed7e161b29069f99a737d6249ca25365

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Aug  4 19:53:30 2011 +0200

wined3d: Pass a non-NULL rectangle to surface_color_fill() in wined3d_device_clear_rendertarget_view().

---

 dlls/wined3d/device.c |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index ee08b7d..66f89f1 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5008,6 +5008,7 @@ void CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *device,
 {
     struct wined3d_resource *resource;
     HRESULT hr;
+    RECT rect;
 
     resource = rendertarget_view->resource;
     if (resource->resourceType != WINED3DRTYPE_SURFACE)
@@ -5016,7 +5017,8 @@ void CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *device,
         return;
     }
 
-    hr = surface_color_fill(surface_from_resource(resource), NULL, color);
+    SetRect(&rect, 0, 0, resource->width, resource->height);
+    hr = surface_color_fill(surface_from_resource(resource), &rect, color);
     if (FAILED(hr)) ERR("Color fill failed, hr %#x.\n", hr);
 }
 




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