Michael Stefaniuc : wined3d: Sync a function prototype with its definition.
Alexandre Julliard
julliard at winehq.org
Mon Aug 22 13:29:15 CDT 2011
Module: wine
Branch: master
Commit: 42a6455ea5a6f1882e2c48f32e1ed2e6ec4f9057
URL: http://source.winehq.org/git/wine.git/?a=commit;h=42a6455ea5a6f1882e2c48f32e1ed2e6ec4f9057
Author: Michael Stefaniuc <mstefani at redhat.de>
Date: Mon Aug 22 00:22:40 2011 +0200
wined3d: Sync a function prototype with its definition.
---
dlls/wined3d/wined3d_private.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 5e20740..b2da2ec 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2457,7 +2457,7 @@ const char *debug_d3dusagequery(DWORD usagequery) DECLSPEC_HIDDEN;
const char *debug_d3ddeclmethod(WINED3DDECLMETHOD method) DECLSPEC_HIDDEN;
const char *debug_d3ddeclusage(BYTE usage) DECLSPEC_HIDDEN;
const char *debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) DECLSPEC_HIDDEN;
-const char *debug_d3drenderstate(DWORD state) DECLSPEC_HIDDEN;
+const char *debug_d3drenderstate(WINED3DRENDERSTATETYPE state) DECLSPEC_HIDDEN;
const char *debug_d3dsamplerstate(DWORD state) DECLSPEC_HIDDEN;
const char *debug_d3dstate(DWORD state) DECLSPEC_HIDDEN;
const char *debug_d3dtexturefiltertype(WINED3DTEXTUREFILTERTYPE filter_type) DECLSPEC_HIDDEN;
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