Henri Verbeet : wined3d: Make some parameters to get_glsl_program_entry() const.

Alexandre Julliard julliard at winehq.org
Tue Aug 23 12:45:01 CDT 2011


Module: wine
Branch: master
Commit: 7d46943067486a79b84bb32ea5c3b4c26d33add6
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7d46943067486a79b84bb32ea5c3b4c26d33add6

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Aug 22 21:02:50 2011 +0200

wined3d: Make some parameters to get_glsl_program_entry() const.

---

 dlls/wined3d/glsl_shader.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 5175000..ee7c3b7 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -3726,9 +3726,9 @@ static void add_glsl_program_entry(struct shader_glsl_priv *priv, struct glsl_sh
     }
 }
 
-static struct glsl_shader_prog_link *get_glsl_program_entry(struct shader_glsl_priv *priv,
+static struct glsl_shader_prog_link *get_glsl_program_entry(const struct shader_glsl_priv *priv,
         const struct wined3d_shader *vshader, const struct wined3d_shader *pshader,
-        struct vs_compile_args *vs_args, struct ps_compile_args *ps_args)
+        const struct vs_compile_args *vs_args, const struct ps_compile_args *ps_args)
 {
     struct wine_rb_entry *entry;
     struct glsl_program_key key;




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