Matteo Bruni : wined3d: Keep track of the current texture type for each texture unit.
Alexandre Julliard
julliard at winehq.org
Mon Aug 29 11:28:31 CDT 2011
Module: wine
Branch: master
Commit: 0386b44bad2315919aec3e5943e4266b84468284
URL: http://source.winehq.org/git/wine.git/?a=commit;h=0386b44bad2315919aec3e5943e4266b84468284
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Aug 26 01:12:26 2011 +0200
wined3d: Keep track of the current texture type for each texture unit.
---
dlls/wined3d/arb_program_shader.c | 2 +-
dlls/wined3d/context.c | 10 +++++++++
dlls/wined3d/device.c | 3 +-
dlls/wined3d/state.c | 3 +-
dlls/wined3d/surface.c | 40 +++++++++++++------------------------
dlls/wined3d/texture.c | 6 +---
dlls/wined3d/wined3d_private.h | 6 +++-
7 files changed, 33 insertions(+), 37 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=0386b44bad2315919aec3e5943e4266b84468284
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