Matteo Bruni : wined3d: Keep track of the current texture type for each texture unit.

Alexandre Julliard julliard at winehq.org
Mon Aug 29 11:28:31 CDT 2011


Module: wine
Branch: master
Commit: 0386b44bad2315919aec3e5943e4266b84468284
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0386b44bad2315919aec3e5943e4266b84468284

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Aug 26 01:12:26 2011 +0200

wined3d: Keep track of the current texture type for each texture unit.

---

 dlls/wined3d/arb_program_shader.c |    2 +-
 dlls/wined3d/context.c            |   10 +++++++++
 dlls/wined3d/device.c             |    3 +-
 dlls/wined3d/state.c              |    3 +-
 dlls/wined3d/surface.c            |   40 +++++++++++++------------------------
 dlls/wined3d/texture.c            |    6 +---
 dlls/wined3d/wined3d_private.h    |    6 +++-
 7 files changed, 33 insertions(+), 37 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=0386b44bad2315919aec3e5943e4266b84468284



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