Michael Stefaniuc : dsound: Use the same struct for the primary buffer object as for the secondary.
Alexandre Julliard
julliard at winehq.org
Wed Aug 31 13:19:20 CDT 2011
Module: wine
Branch: master
Commit: ffb51208e92041f905447407ac52f1ec2bbabf68
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ffb51208e92041f905447407ac52f1ec2bbabf68
Author: Michael Stefaniuc <mstefani at redhat.de>
Date: Wed Aug 31 01:11:29 2011 +0200
dsound: Use the same struct for the primary buffer object as for the secondary.
---
dlls/dsound/dsound.c | 6 ++--
dlls/dsound/dsound_private.h | 20 ++----------
dlls/dsound/primary.c | 72 ++++++++++++++++++++++++++----------------
dlls/dsound/sound3d.c | 2 +-
4 files changed, 52 insertions(+), 48 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=ffb51208e92041f905447407ac52f1ec2bbabf68
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