Aric Stewart : usp10: Add New Tai Lue script.

Alexandre Julliard julliard at winehq.org
Mon Dec 12 12:25:55 CST 2011


Module: wine
Branch: master
Commit: 05cd57b4f0fa799fa060739cf04be42959b0029f
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=05cd57b4f0fa799fa060739cf04be42959b0029f

Author: Aric Stewart <aric at codeweavers.com>
Date:   Mon Dec 12 07:32:10 2011 -0600

usp10: Add New Tai Lue script.

---

 dlls/usp10/shape.c          |    2 ++
 dlls/usp10/tests/usp10.c    |   10 ++++++++++
 dlls/usp10/usp10.c          |   13 ++++++++++++-
 dlls/usp10/usp10_internal.h |    2 ++
 4 files changed, 26 insertions(+), 1 deletions(-)

diff --git a/dlls/usp10/shape.c b/dlls/usp10/shape.c
index f2b2a7b..d2926ff 100644
--- a/dlls/usp10/shape.c
+++ b/dlls/usp10/shape.c
@@ -607,6 +607,8 @@ static const ScriptShapeData ShapingData[] =
     {{ myanmar_features, 2}, NULL, "mymr", "", NULL, NULL},
     {{ myanmar_features, 2}, NULL, "mymr", "", NULL, NULL},
     {{ standard_features, 2}, NULL, "tale", "", NULL, NULL},
+    {{ standard_features, 2}, NULL, "talu", "", NULL, NULL},
+    {{ standard_features, 2}, NULL, "talu", "", NULL, NULL},
 };
 
 static INT GSUB_is_glyph_covered(LPCVOID table , UINT glyph)
diff --git a/dlls/usp10/tests/usp10.c b/dlls/usp10/tests/usp10.c
index 7ae232a..45661b2 100644
--- a/dlls/usp10/tests/usp10.c
+++ b/dlls/usp10/tests/usp10.c
@@ -151,6 +151,7 @@ static inline void _test_items_ok(LPCWSTR string, DWORD cchString,
 #define mlym_tag MS_MAKE_TAG('m','l','y','m')
 #define mymr_tag MS_MAKE_TAG('m','y','m','r')
 #define tale_tag MS_MAKE_TAG('t','a','l','e')
+#define talu_tag MS_MAKE_TAG('t','a','l','u')
 
 static void test_ScriptItemize( void )
 {
@@ -310,6 +311,11 @@ static void test_ScriptItemize( void )
     static const itemTest t251[2] = {{{0,0,0,0,0},0,0,0,0,tale_tag,TRUE,{-1,-1,-1,-1,latn_tag}},{{0,0,0,0,0},10,0,0,0,-1,FALSE}};
     static const itemTest t252[2] = {{{0,0,0,0,0},0,0,0,2,tale_tag,TRUE,{-1,1,1,1,latn_tag}},{{0,0,0,0,0},10,0,0,0,-1,FALSE}};
 
+    /* New Tai Lue */
+    static const WCHAR test26[] = {0x1992,0x19c4};
+    static const itemTest t261[2] = {{{0,0,0,0,0},0,0,0,0,talu_tag,TRUE,{-1,-1,-1,-1,latn_tag}},{{0,0,0,0,0},2,0,0,0,-1,FALSE}};
+    static const itemTest t262[2] = {{{0,0,0,0,0},0,0,0,2,talu_tag,TRUE,{-1,1,1,1,latn_tag}},{{0,0,0,0,0},2,0,0,0,-1,FALSE}};
+
 
 
     SCRIPT_ITEM items[15];
@@ -370,6 +376,7 @@ static void test_ScriptItemize( void )
     test_items_ok(test23,6,NULL,NULL,2,t231,FALSE,0);
     test_items_ok(test24,12,NULL,NULL,1,t241,FALSE,0);
     test_items_ok(test25,10,NULL,NULL,1,t251,FALSE,0);
+    test_items_ok(test26,2,NULL,NULL,1,t261,FALSE,0);
 
     State.uBidiLevel = 0;
     test_items_ok(test1,4,&Control,&State,1,t11,FALSE,0);
@@ -402,6 +409,7 @@ static void test_ScriptItemize( void )
     test_items_ok(test23,6,&Control,&State,2,t231,FALSE,0);
     test_items_ok(test24,12,&Control,&State,1,t241,FALSE,0);
     test_items_ok(test25,10,&Control,&State,1,t251,FALSE,0);
+    test_items_ok(test26,2,&Control,&State,1,t261,FALSE,0);
 
     State.uBidiLevel = 1;
     test_items_ok(test1,4,&Control,&State,1,t12,FALSE,0);
@@ -434,6 +442,7 @@ static void test_ScriptItemize( void )
     test_items_ok(test23,6,&Control,&State,2,t232,FALSE,0);
     test_items_ok(test24,12,&Control,&State,1,t242,FALSE,0);
     test_items_ok(test25,10,&Control,&State,1,t252,FALSE,0);
+    test_items_ok(test26,2,&Control,&State,1,t262,FALSE,0);
 
     State.uBidiLevel = 1;
     Control.fMergeNeutralItems = TRUE;
@@ -467,6 +476,7 @@ static void test_ScriptItemize( void )
     test_items_ok(test23,6,&Control,&State,2,t232,FALSE,0);
     test_items_ok(test24,12,&Control,&State,1,t242,FALSE,0);
     test_items_ok(test25,10,&Control,&State,1,t252,FALSE,0);
+    test_items_ok(test26,2,&Control,&State,1,t262,FALSE,0);
 }
 
 static inline void _test_shape_ok(int valid, HDC hdc, LPCWSTR string,
diff --git a/dlls/usp10/usp10.c b/dlls/usp10/usp10.c
index 5782591..846d03c 100644
--- a/dlls/usp10/usp10.c
+++ b/dlls/usp10/usp10.c
@@ -113,6 +113,8 @@ static const scriptRange scriptRanges[] = {
     { Script_Georgian,   0x10a0,  0x10ff,  0, 0},
     /* Tai Le: U+1950–U+197F */
     { Script_Tai_Le,     0x1950,  0x197f,  0, 0},
+    /* New Tai Lue: U+1980–U+19DF */
+    { Script_New_Tai_Lue,0x1980,  0x19df,  Script_New_Tai_Lue_Numeric, 0},
     /* Vedic Extensions: U+1CD0-U+1CFF */
     { Script_Devanagari, 0x1cd0, 0x1cff, Script_Devanagari_Numeric, 0},
     /* Phonetic Extensions: U+1D00–U+1DBF */
@@ -395,6 +397,14 @@ static const scriptData scriptInformation[] = {
      {0, 0, 1, 0, 1, DEFAULT_CHARSET, 0, 0, 0, 0, 0, 0, 0, 0, 0},
      MS_MAKE_TAG('t','a','l','e'),
      {'M','i','c','r','o','s','o','f','t',' ','T','a','i',' ','L','e'}},
+    {{Script_New_Tai_Lue, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}},
+     {0, 0, 1, 0, 1, DEFAULT_CHARSET, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+     MS_MAKE_TAG('t','a','l','u'),
+     {'M','i','c','r','o','s','o','f','t',' ','N','e','w',' ','T','a','i',' ','L','u','e'}},
+    {{Script_New_Tai_Lue_Numeric, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}},
+     {0, 0, 1, 0, 1, DEFAULT_CHARSET, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+     MS_MAKE_TAG('t','a','l','u'),
+     {'M','i','c','r','o','s','o','f','t',' ','N','e','w',' ','T','a','i',' ','L','u','e'}},
 };
 
 static const SCRIPT_PROPERTIES *script_props[] =
@@ -423,7 +433,8 @@ static const SCRIPT_PROPERTIES *script_props[] =
     &scriptInformation[42].props, &scriptInformation[43].props,
     &scriptInformation[44].props, &scriptInformation[45].props,
     &scriptInformation[46].props, &scriptInformation[47].props,
-    &scriptInformation[48].props, &scriptInformation[49].props
+    &scriptInformation[48].props, &scriptInformation[49].props,
+    &scriptInformation[50].props, &scriptInformation[51].props
 };
 
 typedef struct {
diff --git a/dlls/usp10/usp10_internal.h b/dlls/usp10/usp10_internal.h
index 2a385d5..5bb352a 100644
--- a/dlls/usp10/usp10_internal.h
+++ b/dlls/usp10/usp10_internal.h
@@ -79,6 +79,8 @@
 #define Script_Myanmar 47
 #define Script_Myanmar_Numeric 48
 #define Script_Tai_Le 49
+#define Script_New_Tai_Lue 50
+#define Script_New_Tai_Lue_Numeric 51
 
 #define GLYPH_BLOCK_SHIFT 8
 #define GLYPH_BLOCK_SIZE  (1UL << GLYPH_BLOCK_SHIFT)




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