Henri Verbeet : wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.

Alexandre Julliard julliard at winehq.org
Wed Dec 21 12:38:07 CST 2011


Module: wine
Branch: master
Commit: b79dc388c318fdf56af979dcc86412fab3f7777c
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b79dc388c318fdf56af979dcc86412fab3f7777c

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Dec 20 21:42:13 2011 +0100

wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.

---

 dlls/wined3d/state.c      |   22 ++++++++++++----------
 dlls/wined3d/stateblock.c |    2 +-
 include/wine/wined3d.h    |   16 ++++++++--------
 3 files changed, 21 insertions(+), 19 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 8727369..b03a4b8 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -3780,10 +3780,11 @@ static void transform_worldex(struct wined3d_context *context, const struct wine
 
 static void state_vertexblend_w(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
 {
-    WINED3DVERTEXBLENDFLAGS f = state->render_states[WINED3D_RS_VERTEXBLEND];
+    enum wined3d_vertex_blend_flags f = state->render_states[WINED3D_RS_VERTEXBLEND];
     static unsigned int once;
 
-    if (f == WINED3DVBF_DISABLE) return;
+    if (f == WINED3D_VBF_DISABLE)
+        return;
 
     if (!once++) FIXME("Vertex blend flags %#x not supported.\n", f);
     else WARN("Vertex blend flags %#x not supported.\n", f);
@@ -3791,15 +3792,16 @@ static void state_vertexblend_w(struct wined3d_context *context, const struct wi
 
 static void state_vertexblend(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
 {
-    WINED3DVERTEXBLENDFLAGS val = state->render_states[WINED3D_RS_VERTEXBLEND];
+    enum wined3d_vertex_blend_flags val = state->render_states[WINED3D_RS_VERTEXBLEND];
     struct wined3d_device *device = context->swapchain->device;
     const struct wined3d_gl_info *gl_info = context->gl_info;
     static unsigned int once;
 
-    switch(val) {
-        case WINED3DVBF_1WEIGHTS:
-        case WINED3DVBF_2WEIGHTS:
-        case WINED3DVBF_3WEIGHTS:
+    switch (val)
+    {
+        case WINED3D_VBF_1WEIGHTS:
+        case WINED3D_VBF_2WEIGHTS:
+        case WINED3D_VBF_3WEIGHTS:
             glEnable(GL_VERTEX_BLEND_ARB);
             checkGLcall("glEnable(GL_VERTEX_BLEND_ARB)");
 
@@ -3820,12 +3822,12 @@ static void state_vertexblend(struct wined3d_context *context, const struct wine
             }
             break;
 
-        case WINED3DVBF_TWEENING:
-        case WINED3DVBF_0WEIGHTS: /* Indexed vertex blending, not supported. */
+        case WINED3D_VBF_TWEENING:
+        case WINED3D_VBF_0WEIGHTS: /* Indexed vertex blending, not supported. */
             if (!once++) FIXME("Vertex blend flags %#x not supported.\n", val);
             else WARN("Vertex blend flags %#x not supported.\n", val);
             /* Fall through. */
-        case WINED3DVBF_DISABLE:
+        case WINED3D_VBF_DISABLE:
             glDisable(GL_VERTEX_BLEND_ARB);
             checkGLcall("glDisable(GL_VERTEX_BLEND_ARB)");
             break;
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index adea6bb..ea605c5 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -1180,7 +1180,7 @@ void stateblock_init_default_state(struct wined3d_stateblock *stateblock)
     state->render_states[WINED3D_RS_SPECULARMATERIALSOURCE] = WINED3DMCS_COLOR2;
     state->render_states[WINED3D_RS_AMBIENTMATERIALSOURCE] = WINED3DMCS_MATERIAL;
     state->render_states[WINED3D_RS_EMISSIVEMATERIALSOURCE] = WINED3DMCS_MATERIAL;
-    state->render_states[WINED3D_RS_VERTEXBLEND] = WINED3DVBF_DISABLE;
+    state->render_states[WINED3D_RS_VERTEXBLEND] = WINED3D_VBF_DISABLE;
     state->render_states[WINED3D_RS_CLIPPLANEENABLE] = 0;
     state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING] = FALSE;
     tmpfloat.f = 1.0f;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 0bcbe08..2296d31 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -411,15 +411,15 @@ enum wined3d_blend_op
     WINED3D_BLEND_OP_MAX                    = 5,
 };
 
-typedef enum _WINED3DVERTEXBLENDFLAGS
-{
-    WINED3DVBF_DISABLE                      = 0,
-    WINED3DVBF_1WEIGHTS                     = 1,
-    WINED3DVBF_2WEIGHTS                     = 2,
-    WINED3DVBF_3WEIGHTS                     = 3,
-    WINED3DVBF_TWEENING                     = 255,
-    WINED3DVBF_0WEIGHTS                     = 256
-} WINED3DVERTEXBLENDFLAGS;
+enum wined3d_vertex_blend_flags
+{
+    WINED3D_VBF_DISABLE                     = 0,
+    WINED3D_VBF_1WEIGHTS                    = 1,
+    WINED3D_VBF_2WEIGHTS                    = 2,
+    WINED3D_VBF_3WEIGHTS                    = 3,
+    WINED3D_VBF_TWEENING                    = 255,
+    WINED3D_VBF_0WEIGHTS                    = 256,
+};
 
 typedef enum _WINED3DCMPFUNC
 {




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