Henri Verbeet : wined3d: Make volumetexture_ops static.

Alexandre Julliard julliard at winehq.org
Wed Feb 2 12:30:14 CST 2011


Module: wine
Branch: master
Commit: 1fd7c96a31d7551b4efb3907b6ab123c830bbb64
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1fd7c96a31d7551b4efb3907b6ab123c830bbb64

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Feb  1 19:39:52 2011 +0100

wined3d: Make volumetexture_ops static.

---

 dlls/wined3d/volumetexture.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c
index ac7674a..7da1cf1 100644
--- a/dlls/wined3d/volumetexture.c
+++ b/dlls/wined3d/volumetexture.c
@@ -85,7 +85,7 @@ static void volumetexture_preload(IWineD3DBaseTextureImpl *texture, enum WINED3D
     texture->baseTexture.texture_rgb.dirty = FALSE;
 }
 
-const struct wined3d_texture_ops volumetexture_ops =
+static const struct wined3d_texture_ops volumetexture_ops =
 {
     volumetexture_bind,
     volumetexture_preload,




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