Henri Verbeet : wined3d: Make volumetexture_ops static.
Alexandre Julliard
julliard at winehq.org
Wed Feb 2 12:30:14 CST 2011
Module: wine
Branch: master
Commit: 1fd7c96a31d7551b4efb3907b6ab123c830bbb64
URL: http://source.winehq.org/git/wine.git/?a=commit;h=1fd7c96a31d7551b4efb3907b6ab123c830bbb64
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Feb 1 19:39:52 2011 +0100
wined3d: Make volumetexture_ops static.
---
dlls/wined3d/volumetexture.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c
index ac7674a..7da1cf1 100644
--- a/dlls/wined3d/volumetexture.c
+++ b/dlls/wined3d/volumetexture.c
@@ -85,7 +85,7 @@ static void volumetexture_preload(IWineD3DBaseTextureImpl *texture, enum WINED3D
texture->baseTexture.texture_rgb.dirty = FALSE;
}
-const struct wined3d_texture_ops volumetexture_ops =
+static const struct wined3d_texture_ops volumetexture_ops =
{
volumetexture_bind,
volumetexture_preload,
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