Rico Schüller : d3dcompiler: Implement ID3D11ShaderRefleflection::GetVariableByName().
Alexandre Julliard
julliard at winehq.org
Wed Feb 23 13:01:53 CST 2011
Module: wine
Branch: master
Commit: 3c75a985e36723b78901e90ac21add3d0c0b5412
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3c75a985e36723b78901e90ac21add3d0c0b5412
Author: Rico Schüller <kgbricola at web.de>
Date: Tue Feb 22 21:01:11 2011 +0100
d3dcompiler: Implement ID3D11ShaderRefleflection::GetVariableByName().
---
dlls/d3dcompiler_43/reflection.c | 31 +++++++++++++++++++++++++++++--
1 files changed, 29 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 22522bf..b751725 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -418,9 +418,36 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetPatchConstantP
static struct ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetVariableByName(
ID3D11ShaderReflection *iface, LPCSTR name)
{
- FIXME("iface %p, name %s stub!\n", iface, name);
+ struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
+ unsigned int i, k;
- return NULL;
+ TRACE("iface %p, name %s\n", iface, debugstr_a(name));
+
+ if (!name)
+ {
+ WARN("Invalid name specified\n");
+ return &null_variable.ID3D11ShaderReflectionVariable_iface;
+ }
+
+ for (i = 0; i < This->constant_buffer_count; ++i)
+ {
+ struct d3dcompiler_shader_reflection_constant_buffer *cb = &This->constant_buffers[i];
+
+ for (k = 0; k < cb->variable_count; ++k)
+ {
+ struct d3dcompiler_shader_reflection_variable *v = &cb->variables[k];
+
+ if (!strcmp(v->name, name))
+ {
+ TRACE("Returning ID3D11ShaderReflectionVariable %p.\n", v);
+ return &v->ID3D11ShaderReflectionVariable_iface;
+ }
+ }
+ }
+
+ WARN("Invalid name specified\n");
+
+ return &null_variable.ID3D11ShaderReflectionVariable_iface;
}
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindingDescByName(
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