Henri Verbeet : d3d8/tests: Fix test_ApplyStateBlock() (Valgrind).

Alexandre Julliard julliard at winehq.org
Thu Jan 20 12:41:20 CST 2011


Module: wine
Branch: master
Commit: 3d64b44c8c4ab172d4db67b6d3ffd8549687e7ba
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3d64b44c8c4ab172d4db67b6d3ffd8549687e7ba

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Jan 19 19:20:10 2011 +0100

d3d8/tests: Fix test_ApplyStateBlock() (Valgrind).

---

 dlls/d3d8/tests/device.c |   27 +++++++++++++--------------
 1 files changed, 13 insertions(+), 14 deletions(-)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index e4aabf4..edcb72b 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -2084,33 +2084,32 @@ static void test_ApplyStateBlock(void)
         goto cleanup;
     }
 
-    IDirect3DDevice8_CreateStateBlock(device, D3DSBT_ALL, &token);
-    ok(token !=0, "received null token\n");
-
     IDirect3DDevice8_BeginStateBlock(device);
     IDirect3DDevice8_SetRenderState(device, D3DRS_ZENABLE, TRUE);
     IDirect3DDevice8_EndStateBlock(device, &token);
+    ok(token, "Received zero stateblock handle.\n");
     IDirect3DDevice8_SetRenderState(device, D3DRS_ZENABLE, FALSE);
 
     hr = IDirect3DDevice8_GetRenderState(device, D3DRS_ZENABLE, &received);
-    ok(hr==D3D_OK, "Expected= D3D_OK, Got= %#x\n", hr);
-    ok(received==FALSE, "Expected = TRUE, received FALSE\n");
+    ok(hr == D3D_OK, "Expected D3D_OK, received %#x.\n", hr);
+    ok(!received, "Expected = FALSE, received TRUE.\n");
 
     IDirect3DDevice8_ApplyStateBlock(device, 0);
-    ok(hr == D3D_OK, "Expected= D3D_OK, Got= %#x\n", hr);
+    ok(hr == D3D_OK, "Expected D3D_OK, received %#x.\n", hr);
     hr = IDirect3DDevice8_GetRenderState(device, D3DRS_ZENABLE, &received);
-    ok(hr==D3D_OK, "Expected= D3D_OK, Got= %#x\n", hr);
-    ok(received==FALSE, "Expected = TRUE, received FALSE\n");
+    ok(hr == D3D_OK, "Expected D3D_OK, received %#x.\n", hr);
+    ok(!received, "Expected FALSE, received TRUE.\n");
 
     IDirect3DDevice8_ApplyStateBlock(device, token);
-    ok(hr == D3D_OK, "Expected= D3D_OK, Got= %#x\n", hr);
+    ok(hr == D3D_OK, "Expected D3D_OK, received %#x.\n", hr);
     hr = IDirect3DDevice8_GetRenderState(device, D3DRS_ZENABLE, &received);
-    ok(hr==D3D_OK, "Expected= D3D_OK, Got= %#x\n", hr);
-    ok(received==TRUE, "Expected = TRUE, received FALSE\n");
+    ok(hr == D3D_OK, "Expected D3D_OK, received %#x.\n", hr);
+    ok(received, "Expected TRUE, received FALSE.\n");
 
-    cleanup:
-    if(device) IDirect3DDevice8_Release(device);
-    if(d3d8) IDirect3D8_Release(d3d8);
+    IDirect3DDevice8_DeleteStateBlock(device, token);
+    IDirect3DDevice8_Release(device);
+cleanup:
+    if (d3d8) IDirect3D8_Release(d3d8);
 }
 
 START_TEST(device)




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