Henri Verbeet : wined3d: Make the surface parameter to surface_is_full_rect () const.
Alexandre Julliard
julliard at winehq.org
Mon Jul 18 12:46:58 CDT 2011
Module: wine
Branch: master
Commit: 416a55c7aa36c08bed862980c46d7f968de26444
URL: http://source.winehq.org/git/wine.git/?a=commit;h=416a55c7aa36c08bed862980c46d7f968de26444
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Jul 17 22:29:04 2011 +0200
wined3d: Make the surface parameter to surface_is_full_rect() const.
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 17f9b70..458cc36 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1070,7 +1070,7 @@ static HRESULT surface_flip(struct wined3d_surface *surface, struct wined3d_surf
return WINED3D_OK;
}
-static BOOL surface_is_full_rect(struct wined3d_surface *surface, const RECT *r)
+static BOOL surface_is_full_rect(const struct wined3d_surface *surface, const RECT *r)
{
if ((r->left && r->right) || abs(r->right - r->left) != surface->resource.width)
return FALSE;
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