Henri Verbeet : wined3d: Make the context parameter to context_create_fbo_entry() const.
Alexandre Julliard
julliard at winehq.org
Wed Jun 29 15:47:43 CDT 2011
Module: wine
Branch: master
Commit: 0bae611bf5fa581377038df97c028bd0e00c46c0
URL: http://source.winehq.org/git/wine.git/?a=commit;h=0bae611bf5fa581377038df97c028bd0e00c46c0
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Jun 29 12:33:53 2011 +0200
wined3d: Make the context parameter to context_create_fbo_entry() const.
---
dlls/wined3d/context.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index fa7242d..8902ac5 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -268,7 +268,7 @@ void context_check_fbo_status(struct wined3d_context *context, GLenum target)
}
}
-static struct fbo_entry *context_create_fbo_entry(struct wined3d_context *context,
+static struct fbo_entry *context_create_fbo_entry(const struct wined3d_context *context,
struct wined3d_surface **render_targets, struct wined3d_surface *depth_stencil, DWORD location)
{
const struct wined3d_gl_info *gl_info = context->gl_info;
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