Henri Verbeet : wined3d: Get rid of IWineD3DTexture::Map().
Alexandre Julliard
julliard at winehq.org
Mon Mar 14 14:29:35 CDT 2011
Module: wine
Branch: master
Commit: b77a661515c7cdb1bf7ae98f6b265ae643f22ffb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b77a661515c7cdb1bf7ae98f6b265ae643f22ffb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Mar 13 20:54:28 2011 +0100
wined3d: Get rid of IWineD3DTexture::Map().
---
dlls/d3d8/texture.c | 15 ++++++++++-----
dlls/d3d9/texture.c | 15 +++++++++++----
dlls/wined3d/texture.c | 19 -------------------
include/wine/wined3d.idl | 6 ------
4 files changed, 21 insertions(+), 34 deletions(-)
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index 31196ac..ebab8a0 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -300,17 +300,22 @@ static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(IDirect3DTexture8 *i
return D3D_OK;
}
-static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(IDirect3DTexture8 *iface, UINT Level,
- D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags)
+static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(IDirect3DTexture8 *iface, UINT level,
+ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
- IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
+ IDirect3DTexture8Impl *texture = impl_from_IDirect3DTexture8(iface);
+ struct wined3d_resource *sub_resource;
HRESULT hr;
TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
- iface, Level, pLockedRect, pRect, Flags);
+ iface, level, locked_rect, rect, flags);
wined3d_mutex_lock();
- hr = IWineD3DTexture_Map(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+ if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
+ hr = D3DERR_INVALIDCALL;
+ else
+ hr = IDirect3DSurface8_LockRect((IDirect3DSurface8 *)wined3d_resource_get_parent(sub_resource),
+ locked_rect, rect, flags);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c
index 611ef67..fa84116 100644
--- a/dlls/d3d9/texture.c
+++ b/dlls/d3d9/texture.c
@@ -315,15 +315,22 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *i
return D3D_OK;
}
-static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
- IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
+static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
+ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
+{
+ IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
+ struct wined3d_resource *sub_resource;
HRESULT hr;
TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
- iface, Level, pLockedRect, pRect, Flags);
+ iface, level, locked_rect, rect, flags);
wined3d_mutex_lock();
- hr = IWineD3DTexture_Map(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+ if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
+ hr = D3DERR_INVALIDCALL;
+ else
+ hr = IDirect3DSurface9_LockRect((IDirect3DSurface9 *)wined3d_resource_get_parent(sub_resource),
+ locked_rect, rect, flags);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 752ea8f..8fe4883 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -361,24 +361,6 @@ static struct wined3d_resource * WINAPI IWineD3DTextureImpl_GetSubResource(IWine
return basetexture_get_sub_resource(texture, sub_resource_idx);
}
-static HRESULT WINAPI IWineD3DTextureImpl_Map(IWineD3DTexture *iface,
- UINT sub_resource_idx, WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
-{
- IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
- struct wined3d_resource *sub_resource;
-
- TRACE("iface %p, sub_resource_idx %u, locked_rect %p, rect %s, flags %#x.\n",
- iface, sub_resource_idx, locked_rect, wine_dbgstr_rect(rect), flags);
-
- if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
- {
- WARN("Failed to get sub-resource.\n");
- return WINED3DERR_INVALIDCALL;
- }
-
- return IWineD3DSurface_Map((IWineD3DSurface *)surface_from_resource(sub_resource), locked_rect, rect, flags);
-}
-
static HRESULT WINAPI IWineD3DTextureImpl_Unmap(IWineD3DTexture *iface, UINT sub_resource_idx)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
@@ -439,7 +421,6 @@ static const IWineD3DTextureVtbl IWineD3DTexture_Vtbl =
IWineD3DTextureImpl_IsCondNP2,
IWineD3DTextureImpl_GetSubResource,
/* IWineD3DTexture */
- IWineD3DTextureImpl_Map,
IWineD3DTextureImpl_Unmap,
IWineD3DTextureImpl_AddDirtyRect
};
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index 21f7039..df4bba7 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -2370,12 +2370,6 @@ interface IWineD3DBaseTexture : IWineD3DResource
]
interface IWineD3DTexture : IWineD3DBaseTexture
{
- HRESULT Map(
- [in] UINT sub_resource_idx,
- [out] WINED3DLOCKED_RECT *locked_rect,
- [in] const RECT *rect,
- [in] DWORD flags
- );
HRESULT Unmap(
[in] UINT sub_resource_idx
);
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