Henri Verbeet : wined3d: Get rid of IWineD3DTexture::Map().

Alexandre Julliard julliard at winehq.org
Mon Mar 14 14:29:35 CDT 2011


Module: wine
Branch: master
Commit: b77a661515c7cdb1bf7ae98f6b265ae643f22ffb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b77a661515c7cdb1bf7ae98f6b265ae643f22ffb

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Mar 13 20:54:28 2011 +0100

wined3d: Get rid of IWineD3DTexture::Map().

---

 dlls/d3d8/texture.c      |   15 ++++++++++-----
 dlls/d3d9/texture.c      |   15 +++++++++++----
 dlls/wined3d/texture.c   |   19 -------------------
 include/wine/wined3d.idl |    6 ------
 4 files changed, 21 insertions(+), 34 deletions(-)

diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index 31196ac..ebab8a0 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -300,17 +300,22 @@ static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(IDirect3DTexture8 *i
     return D3D_OK;
 }
 
-static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(IDirect3DTexture8 *iface, UINT Level,
-        D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags)
+static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(IDirect3DTexture8 *iface, UINT level,
+        D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
 {
-    IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
+    IDirect3DTexture8Impl *texture = impl_from_IDirect3DTexture8(iface);
+    struct wined3d_resource *sub_resource;
     HRESULT hr;
 
     TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
-            iface, Level, pLockedRect, pRect, Flags);
+            iface, level, locked_rect, rect, flags);
 
     wined3d_mutex_lock();
-    hr = IWineD3DTexture_Map(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+    if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
+        hr = D3DERR_INVALIDCALL;
+    else
+        hr = IDirect3DSurface8_LockRect((IDirect3DSurface8 *)wined3d_resource_get_parent(sub_resource),
+                locked_rect, rect, flags);
     wined3d_mutex_unlock();
 
     return hr;
diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c
index 611ef67..fa84116 100644
--- a/dlls/d3d9/texture.c
+++ b/dlls/d3d9/texture.c
@@ -315,15 +315,22 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *i
     return D3D_OK;
 }
 
-static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
-    IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
+static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
+        UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
+{
+    IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
+    struct wined3d_resource *sub_resource;
     HRESULT hr;
 
     TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
-            iface, Level, pLockedRect, pRect, Flags);
+            iface, level, locked_rect, rect, flags);
 
     wined3d_mutex_lock();
-    hr = IWineD3DTexture_Map(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+    if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
+        hr = D3DERR_INVALIDCALL;
+    else
+        hr = IDirect3DSurface9_LockRect((IDirect3DSurface9 *)wined3d_resource_get_parent(sub_resource),
+                locked_rect, rect, flags);
     wined3d_mutex_unlock();
 
     return hr;
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 752ea8f..8fe4883 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -361,24 +361,6 @@ static struct wined3d_resource * WINAPI IWineD3DTextureImpl_GetSubResource(IWine
     return basetexture_get_sub_resource(texture, sub_resource_idx);
 }
 
-static HRESULT WINAPI IWineD3DTextureImpl_Map(IWineD3DTexture *iface,
-        UINT sub_resource_idx, WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
-{
-    IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
-    struct wined3d_resource *sub_resource;
-
-    TRACE("iface %p, sub_resource_idx %u, locked_rect %p, rect %s, flags %#x.\n",
-            iface, sub_resource_idx, locked_rect, wine_dbgstr_rect(rect), flags);
-
-    if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
-    {
-        WARN("Failed to get sub-resource.\n");
-        return WINED3DERR_INVALIDCALL;
-    }
-
-    return IWineD3DSurface_Map((IWineD3DSurface *)surface_from_resource(sub_resource), locked_rect, rect, flags);
-}
-
 static HRESULT WINAPI IWineD3DTextureImpl_Unmap(IWineD3DTexture *iface, UINT sub_resource_idx)
 {
     IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
@@ -439,7 +421,6 @@ static const IWineD3DTextureVtbl IWineD3DTexture_Vtbl =
     IWineD3DTextureImpl_IsCondNP2,
     IWineD3DTextureImpl_GetSubResource,
     /* IWineD3DTexture */
-    IWineD3DTextureImpl_Map,
     IWineD3DTextureImpl_Unmap,
     IWineD3DTextureImpl_AddDirtyRect
 };
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index 21f7039..df4bba7 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -2370,12 +2370,6 @@ interface IWineD3DBaseTexture : IWineD3DResource
 ]
 interface IWineD3DTexture : IWineD3DBaseTexture
 {
-    HRESULT Map(
-        [in] UINT sub_resource_idx,
-        [out] WINED3DLOCKED_RECT *locked_rect,
-        [in] const RECT *rect,
-        [in] DWORD flags
-    );
     HRESULT Unmap(
         [in] UINT sub_resource_idx
     );




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