Henri Verbeet : d3d9: Use IDirect3DVolume9_AddRef to increment the volume' s refcount.

Alexandre Julliard julliard at winehq.org
Tue Mar 15 11:33:56 CDT 2011


Module: wine
Branch: master
Commit: e51f6b644d9d6ba9424d4b3e99e62aa582508226
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=e51f6b644d9d6ba9424d4b3e99e62aa582508226

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Mar 14 21:03:00 2011 +0100

d3d9: Use IDirect3DVolume9_AddRef to increment the volume's refcount.

---

 dlls/d3d9/volumetexture.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
index a423ff3..313e5cd 100644
--- a/dlls/d3d9/volumetexture.c
+++ b/dlls/d3d9/volumetexture.c
@@ -333,7 +333,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(IDirect3DVolume
     }
 
     *volume = wined3d_resource_get_parent(sub_resource);
-    IDirect3DVolumeTexture9_AddRef(*volume);
+    IDirect3DVolume9_AddRef(*volume);
     wined3d_mutex_unlock();
 
     return D3D_OK;




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