Henri Verbeet : d3d9: Use IDirect3DVolume9_AddRef to increment the volume' s refcount.
Alexandre Julliard
julliard at winehq.org
Tue Mar 15 11:33:56 CDT 2011
Module: wine
Branch: master
Commit: e51f6b644d9d6ba9424d4b3e99e62aa582508226
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e51f6b644d9d6ba9424d4b3e99e62aa582508226
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Mar 14 21:03:00 2011 +0100
d3d9: Use IDirect3DVolume9_AddRef to increment the volume's refcount.
---
dlls/d3d9/volumetexture.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
index a423ff3..313e5cd 100644
--- a/dlls/d3d9/volumetexture.c
+++ b/dlls/d3d9/volumetexture.c
@@ -333,7 +333,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(IDirect3DVolume
}
*volume = wined3d_resource_get_parent(sub_resource);
- IDirect3DVolumeTexture9_AddRef(*volume);
+ IDirect3DVolume9_AddRef(*volume);
wined3d_mutex_unlock();
return D3D_OK;
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