Rico Schüller : d3dx9: Fix HeapAlloc size in D3DXCreateEffectPool.

Alexandre Julliard julliard at winehq.org
Tue Mar 29 11:43:07 CDT 2011


Module: wine
Branch: master
Commit: be43a5c41470880cb2d44a2e9c7e5b958608fc78
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=be43a5c41470880cb2d44a2e9c7e5b958608fc78

Author: Rico Schüller <kgbricola at web.de>
Date:   Sun Mar 27 22:12:22 2011 +0200

d3dx9: Fix HeapAlloc size in D3DXCreateEffectPool.

---

 dlls/d3dx9_36/effect.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 2697782..efb5da3 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -1084,7 +1084,7 @@ HRESULT WINAPI D3DXCreateEffectPool(LPD3DXEFFECTPOOL* pool)
     if (!pool)
         return D3DERR_INVALIDCALL;
 
-    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXEffectImpl));
+    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
     if (!object)
     {
         ERR("Out of memory\n");




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