Rico Schüller : include: Fix ID3DXEffectCompiler interface.
Alexandre Julliard
julliard at winehq.org
Tue Mar 29 11:43:07 CDT 2011
Module: wine
Branch: master
Commit: 2b877d758686f6e172c54e2535ecefd6c5b86e02
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2b877d758686f6e172c54e2535ecefd6c5b86e02
Author: Rico Schüller <kgbricola at web.de>
Date: Sun Mar 27 22:12:35 2011 +0200
include: Fix ID3DXEffectCompiler interface.
---
include/d3dx9effect.h | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/include/d3dx9effect.h b/include/d3dx9effect.h
index 235b8e7..d014559 100644
--- a/include/d3dx9effect.h
+++ b/include/d3dx9effect.h
@@ -337,9 +337,7 @@ DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect)
STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE;
STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE;
STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE;
- STDMETHOD(SetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9 pshader) PURE;
STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE;
- STDMETHOD(SetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 vshader) PURE;
STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE;
STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
/*** ID3DXEffectCompiler methods ***/
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