Stefan Dösinger : wined3d: Make two variables unsigned .
Alexandre Julliard
julliard at winehq.org
Wed May 18 11:15:34 CDT 2011
Module: wine
Branch: master
Commit: 1133991e8571b6317f3e2123af78b83087c3375e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=1133991e8571b6317f3e2123af78b83087c3375e
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Thu May 12 21:40:36 2011 +0200
wined3d: Make two variables unsigned.
---
dlls/wined3d/shader.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index da82bd8..8c344bd 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -628,7 +628,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st
else
{
BOOL color0_mov = FALSE;
- int i, limit;
+ unsigned int i, limit;
/* This will loop over all the registers and try to
* make a bitmask of the ones we're interested in.
More information about the wine-cvs
mailing list