Stefan Dösinger : wined3d: Make two variables unsigned .

Alexandre Julliard julliard at winehq.org
Wed May 18 11:15:34 CDT 2011


Module: wine
Branch: master
Commit: 1133991e8571b6317f3e2123af78b83087c3375e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1133991e8571b6317f3e2123af78b83087c3375e

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Thu May 12 21:40:36 2011 +0200

wined3d: Make two variables unsigned.

---

 dlls/wined3d/shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index da82bd8..8c344bd 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -628,7 +628,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st
         else
         {
             BOOL color0_mov = FALSE;
-            int i, limit;
+            unsigned int i, limit;
 
             /* This will loop over all the registers and try to
              * make a bitmask of the ones we're interested in.




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