Stefan Dösinger : d3d9: Skip the YUV tests when the driver confuses the U and V channels.
Alexandre Julliard
julliard at winehq.org
Fri May 20 12:44:30 CDT 2011
Module: wine
Branch: master
Commit: 77c1454cf60cd03a1498323b36bddf25abe45318
URL: http://source.winehq.org/git/wine.git/?a=commit;h=77c1454cf60cd03a1498323b36bddf25abe45318
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Sun Jan 30 22:19:02 2011 +0100
d3d9: Skip the YUV tests when the driver confuses the U and V channels.
---
dlls/d3d9/tests/visual.c | 13 +++++++++++++
1 files changed, 13 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index ffee8de..f3ba3b4 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -9713,6 +9713,17 @@ static void yuv_color_test(IDirect3DDevice9 *device) {
* differently, so we need a max diff of 16
*/
color = getPixelColor(device, 40, 240);
+
+ /* Newer versions of the Nvidia Windows driver mix up the U and V channels, breaking all the tests
+ * where U != V. Skip the entire test if this bug in this case
+ */
+ if (broken(test_data[i].in == 0xff000000 && color == 0x00008800 && format == D3DFMT_UYVY))
+ {
+ skip("Nvidia channel confusion bug detected, skipping YUV tests\n");
+ IDirect3DSurface9_Release(surface);
+ goto out;
+ }
+
ok(color_match(color, ref_color_left, 18),
"Input 0x%08x: Got color 0x%08x for pixel 1/1, expected 0x%08x, format %s\n",
test_data[i].in, color, ref_color_left, fmt_string);
@@ -9725,6 +9736,8 @@ static void yuv_color_test(IDirect3DDevice9 *device) {
}
IDirect3DSurface9_Release(surface);
}
+
+out:
IDirect3DSurface9_Release(target);
IDirect3D9_Release(d3d);
}
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