Henri Verbeet : d3d10: Implement D3D10StateBlockMaskUnion().
Alexandre Julliard
julliard at winehq.org
Fri Nov 18 10:19:05 CST 2011
Module: wine
Branch: master
Commit: 989a6435878304f7f1e3b783ce3aca70e66f754e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=989a6435878304f7f1e3b783ce3aca70e66f754e
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Nov 17 20:11:37 2011 +0100
d3d10: Implement D3D10StateBlockMaskUnion().
---
dlls/d3d10/d3d10.spec | 2 +-
dlls/d3d10/stateblock.c | 23 +++++++++++++++++++++++
dlls/d3d10/tests/device.c | 11 +++++++++++
include/d3d10effect.h | 2 ++
4 files changed, 37 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d10/d3d10.spec b/dlls/d3d10/d3d10.spec
index 42996a8..d1b2b98 100644
--- a/dlls/d3d10/d3d10.spec
+++ b/dlls/d3d10/d3d10.spec
@@ -26,4 +26,4 @@
@ stdcall D3D10StateBlockMaskEnableCapture(ptr long long long)
@ stdcall D3D10StateBlockMaskGetSetting(ptr long long)
@ stdcall D3D10StateBlockMaskIntersect(ptr ptr ptr)
-@ stub D3D10StateBlockMaskUnion
+@ stdcall D3D10StateBlockMaskUnion(ptr ptr ptr)
diff --git a/dlls/d3d10/stateblock.c b/dlls/d3d10/stateblock.c
index 67ccae7..ef6fe3f 100644
--- a/dlls/d3d10/stateblock.c
+++ b/dlls/d3d10/stateblock.c
@@ -508,3 +508,26 @@ HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x,
return S_OK;
}
+
+HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x,
+ D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result)
+{
+ UINT count = sizeof(*result) / sizeof(DWORD);
+ UINT i;
+
+ TRACE("mask_x %p, mask_y %p, result %p.\n", mask_x, mask_y, result);
+
+ if (!mask_x || !mask_y || !result)
+ return E_INVALIDARG;
+
+ for (i = 0; i < count; ++i)
+ {
+ ((DWORD *)result)[i] = ((DWORD *)mask_x)[i] | ((DWORD *)mask_y)[i];
+ }
+ for (i = count * sizeof(DWORD); i < sizeof(*result); ++i)
+ {
+ ((BYTE *)result)[i] = ((BYTE *)mask_x)[i] | ((BYTE *)mask_y)[i];
+ }
+
+ return S_OK;
+}
diff --git a/dlls/d3d10/tests/device.c b/dlls/d3d10/tests/device.c
index 2ce0b2a..9ad742f 100644
--- a/dlls/d3d10/tests/device.c
+++ b/dlls/d3d10/tests/device.c
@@ -128,6 +128,17 @@ static void test_stateblock_mask(void)
hr = D3D10StateBlockMaskIntersect(&mask_x, &mask_y, NULL);
ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr);
+ hr = D3D10StateBlockMaskUnion(&mask_x, &mask_y, &result);
+ ok(SUCCEEDED(hr), "D3D10StateBlockMaskUnion failed, hr %#x.\n", hr);
+ ok(result.VS == 0x77, "Got unexpected result.VS %#x.\n", result.VS);
+ ok(result.Predication == 0xbb, "Got unexpected result.Predication %#x.\n", result.Predication);
+ hr = D3D10StateBlockMaskUnion(NULL, &mask_y, &result);
+ ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr);
+ hr = D3D10StateBlockMaskUnion(&mask_x, NULL, &result);
+ ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr);
+ hr = D3D10StateBlockMaskUnion(&mask_x, &mask_y, NULL);
+ ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr);
+
memset(&result, 0xff, sizeof(result));
hr = D3D10StateBlockMaskDisableAll(&result);
ok(SUCCEEDED(hr), "D3D10StateBlockMaskDisableAll failed, hr %#x.\n", hr);
diff --git a/include/d3d10effect.h b/include/d3d10effect.h
index 6db61d3..5dbf31b 100644
--- a/include/d3d10effect.h
+++ b/include/d3d10effect.h
@@ -844,6 +844,8 @@ BOOL WINAPI D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *mask,
D3D10_DEVICE_STATE_TYPES state_type, UINT idx);
HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x,
D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
+HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x,
+ D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result);
#ifdef __cplusplus
}
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