Francois Gouget : Assorted spelling fixes and wording tweaks.

Alexandre Julliard julliard at winehq.org
Mon Nov 28 14:00:12 CST 2011


Module: wine
Branch: master
Commit: 51a256e65f7c4ff73c578f465adeb6c263a695df
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=51a256e65f7c4ff73c578f465adeb6c263a695df

Author: Francois Gouget <fgouget at free.fr>
Date:   Mon Nov 28 11:37:42 2011 +0100

Assorted spelling fixes and wording tweaks.

---

 dlls/kernel32/tests/process.c     |    4 ++--
 dlls/msi/where.c                  |    2 +-
 dlls/ntdll/tests/pipe.c           |    2 +-
 dlls/user32/edit.c                |    2 +-
 dlls/usp10/usp10.c                |    2 +-
 dlls/wined3d/arb_program_shader.c |    2 +-
 6 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/dlls/kernel32/tests/process.c b/dlls/kernel32/tests/process.c
index d1ed580..c7ff0d7 100644
--- a/dlls/kernel32/tests/process.c
+++ b/dlls/kernel32/tests/process.c
@@ -1727,8 +1727,8 @@ static void test_QueryFullProcessImageNameA(void)
     expect_eq_s(INIT_STR, buf);
 
     /* this is a difference between the ascii and the unicode version
-     * the unicode version crashes when the size is big enough to hold the result
-     * ascii version through an error
+     * the unicode version crashes when the size is big enough to hold
+     * the result while the ascii version throws an error
      */
     size = 1024;
     expect_eq_d(FALSE, pQueryFullProcessImageNameA(GetCurrentProcess(), 0, NULL, &size));
diff --git a/dlls/msi/where.c b/dlls/msi/where.c
index b7d1db8..36c8ec8 100644
--- a/dlls/msi/where.c
+++ b/dlls/msi/where.c
@@ -732,7 +732,7 @@ static UINT reorder_check( const struct expr *expr, JOINTABLE **ordered_tables,
                 add_to_array(ordered_tables, *lastused);
             return res;
         default:
-            ERR("Unkown expr type: %i\n", expr->type);
+            ERR("Unknown expr type: %i\n", expr->type);
             assert(0);
             return 0x1000000;
     }
diff --git a/dlls/ntdll/tests/pipe.c b/dlls/ntdll/tests/pipe.c
index d9f566b..3ab4d07 100644
--- a/dlls/ntdll/tests/pipe.c
+++ b/dlls/ntdll/tests/pipe.c
@@ -233,7 +233,7 @@ static void test_create(void)
                 ok(hclient != INVALID_HANDLE_VALUE, "CreateFile failed for sharing %x, access: %x, GetLastError: %d\n",
                    sharing[j], access[k], GetLastError());
             else
-                ok(hclient == INVALID_HANDLE_VALUE, "CreateFile succeded for sharing %x, access: %x\n", sharing[j], access[k]);
+                ok(hclient == INVALID_HANDLE_VALUE, "CreateFile succeeded for sharing %x, access: %x\n", sharing[j], access[k]);
 
             CloseHandle(hserver);
         }
diff --git a/dlls/user32/edit.c b/dlls/user32/edit.c
index 7971333..eefe817 100644
--- a/dlls/user32/edit.c
+++ b/dlls/user32/edit.c
@@ -3608,7 +3608,7 @@ static void EDIT_WM_Paint(EDITSTATE *es, HDC hdc)
 					(es->style & ES_NOHIDESEL));
         dc = hdc ? hdc : BeginPaint(es->hwndSelf, &ps);
 
-	/* The dc we use for calcualting may not be the one we paint into.
+	/* The dc we use for calculating may not be the one we paint into.
 	   This is the safest action. */
 	EDIT_InvalidateUniscribeData(es);
 	GetClientRect(es->hwndSelf, &rcClient);
diff --git a/dlls/usp10/usp10.c b/dlls/usp10/usp10.c
index 1cff0ee..fdd8750 100644
--- a/dlls/usp10/usp10.c
+++ b/dlls/usp10/usp10.c
@@ -544,7 +544,7 @@ static WORD get_char_script( WCHAR ch)
     if (ch == 0xc || ch == 0x20 || ch == 0x202f)
         return Script_CR;
 
-    /* These punctuation are seperated out as Latin punctuation */
+    /* These punctuation are separated out as Latin punctuation */
     if (strchrW(latin_punc,ch))
         return Script_Punctuation2;
 
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index b2fa29c..86eb5f1 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -7297,7 +7297,7 @@ HRESULT arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
     if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
             && (src_surface->flags & (SFLAG_INTEXTURE | SFLAG_INDRAWABLE)) == SFLAG_INDRAWABLE)
     {
-        /* Without FBO blits transfering from the drawable to the texture is
+        /* Without FBO blits transferring from the drawable to the texture is
          * expensive, because we have to flip the data in sysmem. Since we can
          * flip in the blitter, we don't actually need that flip anyway. So we
          * use the surface's texture as scratch texture, and flip the source




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