Henri Verbeet : wined3d: Make the device parameter to process_vertices_strided() const.

Alexandre Julliard julliard at winehq.org
Fri Sep 16 13:28:30 CDT 2011


Module: wine
Branch: master
Commit: 0ad7e98d24dc5f424bb9f49743d9cf6f3a37e3ec
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0ad7e98d24dc5f424bb9f49743d9cf6f3a37e3ec

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Sep 15 20:01:53 2011 +0200

wined3d: Make the device parameter to process_vertices_strided() const.

---

 dlls/wined3d/device.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 2916b2d..7fd6eee 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3232,7 +3232,7 @@ HRESULT CDECL wined3d_device_get_ps_consts_f(const struct wined3d_device *device
 /* Context activation is done by the caller. */
 /* Do not call while under the GL lock. */
 #define copy_and_next(dest, src, size) memcpy(dest, src, size); dest += (size)
-static HRESULT process_vertices_strided(struct wined3d_device *device, DWORD dwDestIndex, DWORD dwCount,
+static HRESULT process_vertices_strided(const struct wined3d_device *device, DWORD dwDestIndex, DWORD dwCount,
         const struct wined3d_stream_info *stream_info, struct wined3d_buffer *dest, DWORD flags,
         DWORD DestFVF)
 {




More information about the wine-cvs mailing list