Henri Verbeet : wined3d: Make the device parameter to process_vertices_strided() const.
Alexandre Julliard
julliard at winehq.org
Fri Sep 16 13:28:30 CDT 2011
Module: wine
Branch: master
Commit: 0ad7e98d24dc5f424bb9f49743d9cf6f3a37e3ec
URL: http://source.winehq.org/git/wine.git/?a=commit;h=0ad7e98d24dc5f424bb9f49743d9cf6f3a37e3ec
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Sep 15 20:01:53 2011 +0200
wined3d: Make the device parameter to process_vertices_strided() const.
---
dlls/wined3d/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 2916b2d..7fd6eee 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3232,7 +3232,7 @@ HRESULT CDECL wined3d_device_get_ps_consts_f(const struct wined3d_device *device
/* Context activation is done by the caller. */
/* Do not call while under the GL lock. */
#define copy_and_next(dest, src, size) memcpy(dest, src, size); dest += (size)
-static HRESULT process_vertices_strided(struct wined3d_device *device, DWORD dwDestIndex, DWORD dwCount,
+static HRESULT process_vertices_strided(const struct wined3d_device *device, DWORD dwDestIndex, DWORD dwCount,
const struct wined3d_stream_info *stream_info, struct wined3d_buffer *dest, DWORD flags,
DWORD DestFVF)
{
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