Andrew Eikum : dsound: Don't dereference a freed object.
Alexandre Julliard
julliard at winehq.org
Wed Sep 21 13:35:16 CDT 2011
Module: wine
Branch: master
Commit: e2cc32d252c01f3b00ef02a2084a810a082ff0a9
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e2cc32d252c01f3b00ef02a2084a810a082ff0a9
Author: Andrew Eikum <aeikum at codeweavers.com>
Date: Wed Sep 21 11:25:27 2011 -0500
dsound: Don't dereference a freed object.
---
dlls/dsound/sound3d.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c
index a820c51..e64cd43 100644
--- a/dlls/dsound/sound3d.c
+++ b/dlls/dsound/sound3d.c
@@ -787,9 +787,9 @@ static ULONG WINAPI IDirectSound3DListenerImpl_Release(LPDIRECTSOUND3DLISTENER i
if (!ref) {
This->device->listener = 0;
- HeapFree(GetProcessHeap(), 0, This);
if (!InterlockedDecrement(&This->device->primary->numIfaces))
primarybuffer_destroy(This->device->primary);
+ HeapFree(GetProcessHeap(), 0, This);
TRACE("(%p) released\n", This);
}
return ref;
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