Henri Verbeet : d3d8: Get rid of IDirect3DBaseTexture8Impl.
Alexandre Julliard
julliard at winehq.org
Thu Apr 19 13:27:51 CDT 2012
Module: wine
Branch: master
Commit: 83761d20a8654a616b557ecdb2869436beae7f95
URL: http://source.winehq.org/git/wine.git/?a=commit;h=83761d20a8654a616b557ecdb2869436beae7f95
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Apr 18 20:51:26 2012 +0200
d3d8: Get rid of IDirect3DBaseTexture8Impl.
---
dlls/d3d8/buffer.c | 1 -
dlls/d3d8/d3d8_private.h | 19 ++-----------------
dlls/d3d8/device.c | 20 +++++++++++++-------
dlls/d3d8/surface.c | 1 -
dlls/d3d8/texture.c | 10 ++++++++++
5 files changed, 25 insertions(+), 26 deletions(-)
diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c
index 4ab6524..9ff787d 100644
--- a/dlls/d3d8/buffer.c
+++ b/dlls/d3d8/buffer.c
@@ -17,7 +17,6 @@
*/
#include "config.h"
-#include <assert.h>
#include "d3d8_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 49f2bdd..b963abe 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -23,6 +23,7 @@
#ifndef __WINE_D3D8_PRIVATE_H
#define __WINE_D3D8_PRIVATE_H
+#include <assert.h>
#include <stdarg.h>
#define NONAMELESSUNION
@@ -293,21 +294,6 @@ HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl
UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
IDirect3DIndexBuffer8Impl *unsafe_impl_from_IDirect3DIndexBuffer8(IDirect3DIndexBuffer8 *iface) DECLSPEC_HIDDEN;
-/* --------------------- */
-/* IDirect3DBaseTexture8 */
-/* --------------------- */
-
-/*****************************************************************************
- * IDirect3DBaseTexture8 implementation structure
- */
-struct IDirect3DBaseTexture8Impl
-{
- /* IUnknown fields */
- const IDirect3DBaseTexture8Vtbl *lpVtbl;
- LONG ref;
- struct wined3d_texture *wined3d_texture;
-};
-
struct d3d8_texture
{
IDirect3DBaseTexture8 IDirect3DBaseTexture8_iface;
@@ -318,12 +304,11 @@ struct d3d8_texture
HRESULT cubetexture_init(struct d3d8_texture *texture, IDirect3DDevice8Impl *device,
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
-
HRESULT texture_init(struct d3d8_texture *texture, IDirect3DDevice8Impl *device,
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
-
HRESULT volumetexture_init(struct d3d8_texture *texture, IDirect3DDevice8Impl *device,
UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
+struct d3d8_texture *unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture8 *iface) DECLSPEC_HIDDEN;
struct d3d8_vertex_declaration
{
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index d0c85ec..ea2ce17 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1032,14 +1032,17 @@ static HRESULT WINAPI IDirect3DDevice8Impl_UpdateTexture(IDirect3DDevice8 *iface
IDirect3DBaseTexture8 *src_texture, IDirect3DBaseTexture8 *dst_texture)
{
IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface);
+ struct d3d8_texture *src_impl, *dst_impl;
HRESULT hr;
TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture);
+ src_impl = unsafe_impl_from_IDirect3DBaseTexture8(src_texture);
+ dst_impl = unsafe_impl_from_IDirect3DBaseTexture8(dst_texture);
+
wined3d_mutex_lock();
hr = wined3d_device_update_texture(This->wined3d_device,
- ((IDirect3DBaseTexture8Impl *)src_texture)->wined3d_texture,
- ((IDirect3DBaseTexture8Impl *)dst_texture)->wined3d_texture);
+ src_impl->wined3d_texture, dst_impl->wined3d_texture);
wined3d_mutex_unlock();
return hr;
@@ -1732,17 +1735,20 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetTexture(IDirect3DDevice8 *iface,
return D3D_OK;
}
-static HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(IDirect3DDevice8 *iface, DWORD Stage,
- IDirect3DBaseTexture8 *pTexture)
+static HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(IDirect3DDevice8 *iface, DWORD stage,
+ IDirect3DBaseTexture8 *texture)
{
IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface);
+ struct d3d8_texture *texture_impl;
HRESULT hr;
- TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, pTexture);
+ TRACE("iface %p, stage %u, texture %p.\n", iface, stage, texture);
+
+ texture_impl = unsafe_impl_from_IDirect3DBaseTexture8(texture);
wined3d_mutex_lock();
- hr = wined3d_device_set_texture(This->wined3d_device, Stage,
- pTexture ? ((IDirect3DBaseTexture8Impl *)pTexture)->wined3d_texture : NULL);
+ hr = wined3d_device_set_texture(This->wined3d_device, stage,
+ texture_impl ? texture_impl->wined3d_texture : NULL);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 316e0b8..7b887e3 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -19,7 +19,6 @@
*/
#include "config.h"
-#include <assert.h>
#include "d3d8_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index 700ee37..2720fe2 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -1137,6 +1137,16 @@ static const IDirect3DVolumeTexture8Vtbl Direct3DVolumeTexture8_Vtbl =
d3d8_texture_3d_AddDirtyBox
};
+struct d3d8_texture *unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture8 *iface)
+{
+ if (!iface)
+ return NULL;
+ assert(iface->lpVtbl == (const IDirect3DBaseTexture8Vtbl *)&Direct3DTexture8_Vtbl
+ || iface->lpVtbl == (const IDirect3DBaseTexture8Vtbl *)&Direct3DCubeTexture8_Vtbl
+ || iface->lpVtbl == (const IDirect3DBaseTexture8Vtbl *)&Direct3DVolumeTexture8_Vtbl);
+ return CONTAINING_RECORD(iface, struct d3d8_texture, IDirect3DBaseTexture8_iface);
+}
+
static void STDMETHODCALLTYPE d3d8_texture_wined3d_object_destroyed(void *parent)
{
HeapFree(GetProcessHeap(), 0, parent);
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