Henri Verbeet : d3d10core: Implement d3d10_device_PSSetConstantBuffers().

Alexandre Julliard julliard at winehq.org
Wed Dec 5 13:43:09 CST 2012


Module: wine
Branch: master
Commit: b034f49183f557628a78bbda41598a65a63d8245
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b034f49183f557628a78bbda41598a65a63d8245

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Dec  4 22:10:10 2012 +0100

d3d10core: Implement d3d10_device_PSSetConstantBuffers().

---

 dlls/d3d10core/device.c        |   13 ++++++++++++-
 dlls/wined3d/device.c          |   39 +++++++++++++++++++++++++++++++++++++++
 dlls/wined3d/stateblock.c      |    9 +++++++++
 dlls/wined3d/wined3d.spec      |    1 +
 dlls/wined3d/wined3d_private.h |    1 +
 include/wine/wined3d.h         |    1 +
 6 files changed, 63 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 438beb0..cb0c168 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -194,8 +194,19 @@ static void STDMETHODCALLTYPE d3d10_device_Draw(ID3D10Device *iface, UINT vertex
 static void STDMETHODCALLTYPE d3d10_device_PSSetConstantBuffers(ID3D10Device *iface,
         UINT start_slot, UINT buffer_count, ID3D10Buffer *const *buffers)
 {
-    FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p stub!\n",
+    struct d3d10_device *device = impl_from_ID3D10Device(iface);
+    unsigned int i;
+
+    TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p.\n",
             iface, start_slot, buffer_count, buffers);
+
+    for (i = 0; i < buffer_count; ++i)
+    {
+        struct d3d10_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]);
+
+        wined3d_device_set_ps_cb(device->wined3d_device, start_slot + i,
+                buffer ? buffer->wined3d_buffer : NULL);
+    }
 }
 
 static void STDMETHODCALLTYPE d3d10_device_IASetInputLayout(ID3D10Device *iface,
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index c293636..d55a155 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2966,6 +2966,45 @@ struct wined3d_shader * CDECL wined3d_device_get_pixel_shader(const struct wined
     return device->stateBlock->state.pixel_shader;
 }
 
+void CDECL wined3d_device_set_ps_cb(struct wined3d_device *device, UINT idx, struct wined3d_buffer *buffer)
+{
+    struct wined3d_buffer *prev;
+
+    TRACE("device %p, idx %u, buffer %p.\n", device, idx, buffer);
+
+    if (idx >= MAX_CONSTANT_BUFFERS)
+    {
+        WARN("Invalid constant buffer index %u.\n", idx);
+        return;
+    }
+
+    prev = device->updateStateBlock->state.ps_cb[idx];
+    device->updateStateBlock->state.ps_cb[idx] = buffer;
+
+    if (device->isRecordingState)
+    {
+        if (buffer)
+            wined3d_buffer_incref(buffer);
+        if (prev)
+            wined3d_buffer_decref(prev);
+        return;
+    }
+
+    if (prev != buffer)
+    {
+        if (buffer)
+        {
+            InterlockedIncrement(&buffer->resource.bind_count);
+            wined3d_buffer_incref(buffer);
+        }
+        if (prev)
+        {
+            InterlockedDecrement(&prev->resource.bind_count);
+            wined3d_buffer_decref(prev);
+        }
+    }
+}
+
 HRESULT CDECL wined3d_device_set_ps_consts_b(struct wined3d_device *device,
         UINT start_register, const BOOL *constants, UINT bool_count)
 {
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index 6499877..518ae2a 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -550,6 +550,15 @@ void stateblock_unbind_resources(struct wined3d_stateblock *stateblock)
         state->pixel_shader = NULL;
         wined3d_shader_decref(shader);
     }
+
+    for (i = 0; i < MAX_CONSTANT_BUFFERS; ++i)
+    {
+        if ((buffer = state->ps_cb[i]))
+        {
+            state->ps_cb[i] = NULL;
+            wined3d_buffer_decref(buffer);
+        }
+    }
 }
 
 ULONG CDECL wined3d_stateblock_decref(struct wined3d_stateblock *stateblock)
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index c97e7af..b1b4513 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -126,6 +126,7 @@
 @ cdecl wined3d_device_set_npatch_mode(ptr float)
 @ cdecl wined3d_device_set_pixel_shader(ptr ptr)
 @ cdecl wined3d_device_set_primitive_type(ptr long)
+@ cdecl wined3d_device_set_ps_cb(ptr long ptr)
 @ cdecl wined3d_device_set_ps_consts_b(ptr long ptr long)
 @ cdecl wined3d_device_set_ps_consts_f(ptr long ptr long)
 @ cdecl wined3d_device_set_ps_consts_i(ptr long ptr long)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 4d7d456..f0c44eb 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2309,6 +2309,7 @@ struct wined3d_state
     struct wined3d_buffer *gs_cb[MAX_CONSTANT_BUFFERS];
 
     struct wined3d_shader *pixel_shader;
+    struct wined3d_buffer *ps_cb[MAX_CONSTANT_BUFFERS];
     BOOL ps_consts_b[MAX_CONST_B];
     INT ps_consts_i[MAX_CONST_I * 4];
     float *ps_consts_f;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 82287df..bdc1092 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2219,6 +2219,7 @@ HRESULT __cdecl wined3d_device_set_npatch_mode(struct wined3d_device *device, fl
 void __cdecl wined3d_device_set_pixel_shader(struct wined3d_device *device, struct wined3d_shader *shader);
 void __cdecl wined3d_device_set_primitive_type(struct wined3d_device *device,
         enum wined3d_primitive_type primitive_topology);
+void __cdecl wined3d_device_set_ps_cb(struct wined3d_device *device, UINT idx, struct wined3d_buffer *buffer);
 HRESULT __cdecl wined3d_device_set_ps_consts_b(struct wined3d_device *device,
         UINT start_register, const BOOL *constants, UINT bool_count);
 HRESULT __cdecl wined3d_device_set_ps_consts_f(struct wined3d_device *device,




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