=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Add GL_ALPHA to the atifs argument replicator debug function.

Alexandre Julliard julliard at winehq.org
Wed Dec 5 13:43:10 CST 2012


Module: wine
Branch: master
Commit: 8e05ee699475677e3c254f342c62396fc04e6267
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=8e05ee699475677e3c254f342c62396fc04e6267

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Wed Dec  5 09:01:37 2012 +0100

wined3d: Add GL_ALPHA to the atifs argument replicator debug function.

---

 dlls/wined3d/ati_fragment_shader.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c
index 6aa91a6..4994d96 100644
--- a/dlls/wined3d/ati_fragment_shader.c
+++ b/dlls/wined3d/ati_fragment_shader.c
@@ -157,6 +157,7 @@ static const char *debug_rep(GLuint rep) {
         case GL_RED:                    return "GL_RED";
         case GL_GREEN:                  return "GL_GREEN";
         case GL_BLUE:                   return "GL_BLUE";
+        case GL_ALPHA:                  return "GL_ALPHA";
         default:                        return "unknown argrep";
     }
 }




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