=?UTF-8?Q?Andr=C3=A9=20Hentschel=20?=: winedev: Update the documentation for make_opengl.
Alexandre Julliard
julliard at winehq.org
Wed Feb 1 10:57:38 CST 2012
Module: docs
Branch: master
Commit: a574e6da2ebd0b3ede5be67204831448d14180d7
URL: http://source.winehq.org/git/docs.git/?a=commit;h=a574e6da2ebd0b3ede5be67204831448d14180d7
Author: André Hentschel <nerv at dawncrow.de>
Date: Sun Jan 29 20:31:41 2012 +0100
winedev: Update the documentation for make_opengl.
---
en/winedev-opengl.sgml | 42 +++++++-----------------------------------
1 files changed, 7 insertions(+), 35 deletions(-)
diff --git a/en/winedev-opengl.sgml b/en/winedev-opengl.sgml
index 82e140a..d26b742 100644
--- a/en/winedev-opengl.sgml
+++ b/en/winedev-opengl.sgml
@@ -166,42 +166,14 @@
<para>
The script is located in <filename>dlls/opengl32</filename>
and is called <command>make_opengl</command>. It requires
- Perl5 to work and takes two arguments :
+ Perl5 to work and takes an OpenGL version as argument.
+ It's the version to 'simulate'. This fixes the list of functions
+ that the Windows application can link directly to without having
+ to query them from the OpenGL driver.
+ </para>
+ <para>
+ This option can be 1.0 to 1.5. The default is 1.1.
</para>
-
- <orderedlist>
- <listitem>
- <para>
- The first is the path to the OpenGL registry. Now, you
- will all ask 'but what is the OpenGL registry ?' :-)
- Well, it's part of the OpenGL sample implementation
- source tree from SGI (more information at this URL :
- <ulink url="http://oss.sgi.com/projects/ogl-sample/">
- http://oss.sgi.com/projects/ogl-sample/</ulink>.
- </para>
- <para>
- To summarize, these files contain human-readable but
- easily parsed information on ALL OpenGL core functions
- and ALL registered extensions (for example the
- prototype, the OpenGL version, ...).
- </para>
- </listitem>
- <listitem>
- <para>
- the second is the OpenGL version to 'simulate'. This
- fixes the list of functions that the Windows application
- can link directly to without having to query them from
- the OpenGL driver. Windows is based, for now, on OpenGL
- 1.1, but the thunks that are in the Git tree are
- generated for OpenGL 1.2.
- </para>
- <para>
- This option can have three values:
- <literal>1.0</literal>, <literal>1.1</literal> and
- <literal>1.2</literal>.
- </para>
- </listitem>
- </orderedlist>
<para>
This script generates three files :
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