Pierre Schweitzer : kernel32: Fix handle leak.
Alexandre Julliard
julliard at winehq.org
Tue Jan 3 12:52:54 CST 2012
Module: wine
Branch: master
Commit: 8ed701b3c6536c555e8e90c6a899edaacb3b6d0a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8ed701b3c6536c555e8e90c6a899edaacb3b6d0a
Author: Pierre Schweitzer <pierre at reactos.org>
Date: Fri Dec 30 21:54:31 2011 +0100
kernel32: Fix handle leak.
---
dlls/kernel32/console.c | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/dlls/kernel32/console.c b/dlls/kernel32/console.c
index 2ca74c9..fdc4552 100644
--- a/dlls/kernel32/console.c
+++ b/dlls/kernel32/console.c
@@ -1998,6 +1998,8 @@ static DWORD WINAPI CONSOLE_SendEventThread(void* pmt)
*/
int CONSOLE_HandleCtrlC(unsigned sig)
{
+ HANDLE thread;
+
/* FIXME: better test whether a console is attached to this process ??? */
extern unsigned CONSOLE_GetNumHistoryEntries(void);
if (CONSOLE_GetNumHistoryEntries() == (unsigned)-1) return 0;
@@ -2014,7 +2016,11 @@ int CONSOLE_HandleCtrlC(unsigned sig)
* console critical section, we need another execution environment where
* we can wait on this critical section
*/
- CreateThread(NULL, 0, CONSOLE_SendEventThread, (void*)CTRL_C_EVENT, 0, NULL);
+ thread = CreateThread(NULL, 0, CONSOLE_SendEventThread, (void*)CTRL_C_EVENT, 0, NULL);
+ if (thread == NULL)
+ return 0;
+
+ CloseHandle(thread);
}
return 1;
}
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