Stefan Leichter : opengl32: Added export glDebugEntry to spec file.

Alexandre Julliard julliard at winehq.org
Mon Jan 9 14:24:30 CST 2012


Module: wine
Branch: master
Commit: 97b9fc9e396c417b933c3710540fe428f7ae57e2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=97b9fc9e396c417b933c3710540fe428f7ae57e2

Author: Stefan Leichter <Stefan.Leichter at camline.com>
Date:   Sun Jan  8 14:49:44 2012 +0100

opengl32: Added export glDebugEntry to spec file.

---

 dlls/opengl32/opengl32.spec |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/opengl32/opengl32.spec b/dlls/opengl32/opengl32.spec
index a83a142..b0853a9 100644
--- a/dlls/opengl32/opengl32.spec
+++ b/dlls/opengl32/opengl32.spec
@@ -56,6 +56,7 @@
 @  stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D
 @  stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D
 @  stdcall glCullFace( long ) wine_glCullFace
+@  stub glDebugEntry
 @  stdcall glDeleteLists( long long ) wine_glDeleteLists
 @  stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
 @  stdcall glDepthFunc( long ) wine_glDepthFunc




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