=?UTF-8?Q?Andr=C3=A9=20Hentschel=20?=: wineusr: Rewrite WineCfg Audio tab documentation.

Alexandre Julliard julliard at winehq.org
Mon Jan 23 09:17:27 CST 2012


Module: docs
Branch: master
Commit: 5b3b3d20519bebf071988541dee68d6899cf8c1c
URL:    http://source.winehq.org/git/docs.git/?a=commit;h=5b3b3d20519bebf071988541dee68d6899cf8c1c

Author: André Hentschel <nerv at dawncrow.de>
Date:   Mon Jan 16 23:01:51 2012 +0100

wineusr: Rewrite WineCfg Audio tab documentation.

---

 en/wineusr-configuring.sgml |   21 ++++++---------------
 1 files changed, 6 insertions(+), 15 deletions(-)

diff --git a/en/wineusr-configuring.sgml b/en/wineusr-configuring.sgml
index 56f7923..02d30e6 100644
--- a/en/wineusr-configuring.sgml
+++ b/en/wineusr-configuring.sgml
@@ -334,23 +334,14 @@
 	<sect2>
         <title>Audio Settings</title>
         <para>
-          Wine can work with quite a few different audio subsystems
-          which you can choose under the "Audio" tab.  winecfg figures out all 
-          available drivers for you, but you can manually select which driver 
-          will be used.  Older
-          Linux distributions using the 2.4 kernel or earlier typically
-          use the "OSS" driver.  Usually 2.6 kernels have switched to "ALSA".
-          The "aRts" driver was recently deactivated due to the general lack
-          of maintenance of the "aRts" subsystem.
-          If you're using GNOME you can probably use EsounD.  The OSS and ALSA 
-          audio drivers get the most testing, so it's recommended you stick 
-          with them if possible.  
-          If you need to use "Jack", "NAS" or "CoreAudio" you probably already know why.
+          Wine can work with quite a few different audio subsystems.
+          You can see the selected driver that Wine figures out for you
+          under the "Audio" tab.
         </para>
         <para> 
-          DirectSound settings are primarily used by games.  You can
-          choose what level of hardware acceleration you'd like, but
-          for most people "Full" is fine.  
+          You can manually select which device will be used for
+          Output, Input, Voice output and Voice input. For example you can choose
+          the digital output of your sound device instead of the analog one.
         </para>
       </sect2>
       <sect2>




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