Henri Verbeet : d3d8: Remove COM from the vertex shader implementation.
Alexandre Julliard
julliard at winehq.org
Wed Jan 25 15:14:02 CST 2012
Module: wine
Branch: master
Commit: 483b17d410c1e9a323c9517d4323ec84a79ad995
URL: http://source.winehq.org/git/wine.git/?a=commit;h=483b17d410c1e9a323c9517d4323ec84a79ad995
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Jan 24 21:47:47 2012 +0100
d3d8: Remove COM from the vertex shader implementation.
---
dlls/d3d8/d3d8_private.h | 34 ++-----------------
dlls/d3d8/device.c | 17 ++++------
dlls/d3d8/shader.c | 81 ++++++---------------------------------------
3 files changed, 22 insertions(+), 110 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=483b17d410c1e9a323c9517d4323ec84a79ad995
More information about the wine-cvs
mailing list