Henri Verbeet : d3d8: Remove COM from the vertex shader implementation.

Alexandre Julliard julliard at winehq.org
Wed Jan 25 15:14:02 CST 2012


Module: wine
Branch: master
Commit: 483b17d410c1e9a323c9517d4323ec84a79ad995
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=483b17d410c1e9a323c9517d4323ec84a79ad995

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Jan 24 21:47:47 2012 +0100

d3d8: Remove COM from the vertex shader implementation.

---

 dlls/d3d8/d3d8_private.h |   34 ++-----------------
 dlls/d3d8/device.c       |   17 ++++------
 dlls/d3d8/shader.c       |   81 ++++++---------------------------------------
 3 files changed, 22 insertions(+), 110 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=483b17d410c1e9a323c9517d4323ec84a79ad995



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