Henri Verbeet : d3d8: Pass a wined3d_swapchain_desc structure to swapchain_init().

Alexandre Julliard julliard at winehq.org
Mon Jul 2 13:22:01 CDT 2012


Module: wine
Branch: master
Commit: 9e0d03e65346e06212649792f88b7d319a76c2ef
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9e0d03e65346e06212649792f88b7d319a76c2ef

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Jul  2 14:45:58 2012 +0200

d3d8: Pass a wined3d_swapchain_desc structure to swapchain_init().

---

 dlls/d3d8/d3d8_private.h |    2 +-
 dlls/d3d8/device.c       |   34 +++++++++++++++++++++++++++++++++-
 dlls/d3d8/swapchain.c    |   35 ++---------------------------------
 3 files changed, 36 insertions(+), 35 deletions(-)

diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 13fb707..583258a 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -187,7 +187,7 @@ struct d3d8_swapchain
 };
 
 HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
-        D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN;
+        struct wined3d_swapchain_desc *desc) DECLSPEC_HIDDEN;
 
 struct d3d8_surface
 {
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index d5fd32a..6e47041 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -504,6 +504,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
         D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain8 **swapchain)
 {
     struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
+    struct wined3d_swapchain_desc desc;
     struct d3d8_swapchain *object;
     HRESULT hr;
 
@@ -517,7 +518,38 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
         return E_OUTOFMEMORY;
     }
 
-    hr = swapchain_init(object, device, present_parameters);
+    desc.backbuffer_width = present_parameters->BackBufferWidth;
+    desc.backbuffer_height = present_parameters->BackBufferHeight;
+    desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
+    desc.backbuffer_count = max(1, present_parameters->BackBufferCount);
+    desc.multisample_type = present_parameters->MultiSampleType;
+    desc.multisample_quality = 0; /* d3d9 only */
+    desc.swap_effect = present_parameters->SwapEffect;
+    desc.device_window = present_parameters->hDeviceWindow;
+    desc.windowed = present_parameters->Windowed;
+    desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil;
+    desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
+    desc.flags = present_parameters->Flags;
+    desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz;
+    desc.swap_interval = present_parameters->FullScreen_PresentationInterval;
+    desc.auto_restore_display_mode = TRUE;
+
+    hr = swapchain_init(object, device, &desc);
+
+    present_parameters->BackBufferWidth = desc.backbuffer_width;
+    present_parameters->BackBufferHeight = desc.backbuffer_height;
+    present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format);
+    present_parameters->BackBufferCount = desc.backbuffer_count;
+    present_parameters->MultiSampleType = desc.multisample_type;
+    present_parameters->SwapEffect = desc.swap_effect;
+    present_parameters->hDeviceWindow = desc.device_window;
+    present_parameters->Windowed = desc.windowed;
+    present_parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil;
+    present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format);
+    present_parameters->Flags = desc.flags;
+    present_parameters->FullScreen_RefreshRateInHz = desc.refresh_rate;
+    present_parameters->FullScreen_PresentationInterval = desc.swap_interval;
+
     if (FAILED(hr))
     {
         WARN("Failed to initialize swapchain, hr %#x.\n", hr);
diff --git a/dlls/d3d8/swapchain.c b/dlls/d3d8/swapchain.c
index 44719d5..02c7fff 100644
--- a/dlls/d3d8/swapchain.c
+++ b/dlls/d3d8/swapchain.c
@@ -150,50 +150,19 @@ static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
 };
 
 HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
-        D3DPRESENT_PARAMETERS *present_parameters)
+        struct wined3d_swapchain_desc *desc)
 {
-    struct wined3d_swapchain_desc desc;
     HRESULT hr;
 
     swapchain->refcount = 1;
     swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
 
-    desc.backbuffer_width = present_parameters->BackBufferWidth;
-    desc.backbuffer_height = present_parameters->BackBufferHeight;
-    desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
-    desc.backbuffer_count = max(1, present_parameters->BackBufferCount);
-    desc.multisample_type = present_parameters->MultiSampleType;
-    desc.multisample_quality = 0; /* d3d9 only */
-    desc.swap_effect = present_parameters->SwapEffect;
-    desc.device_window = present_parameters->hDeviceWindow;
-    desc.windowed = present_parameters->Windowed;
-    desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil;
-    desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
-    desc.flags = present_parameters->Flags;
-    desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz;
-    desc.swap_interval = present_parameters->FullScreen_PresentationInterval;
-    desc.auto_restore_display_mode = TRUE;
-
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_create(device->wined3d_device, &desc,
+    hr = wined3d_swapchain_create(device->wined3d_device, desc,
             WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d8_swapchain_wined3d_parent_ops,
             &swapchain->wined3d_swapchain);
     wined3d_mutex_unlock();
 
-    present_parameters->BackBufferWidth = desc.backbuffer_width;
-    present_parameters->BackBufferHeight = desc.backbuffer_height;
-    present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format);
-    present_parameters->BackBufferCount = desc.backbuffer_count;
-    present_parameters->MultiSampleType = desc.multisample_type;
-    present_parameters->SwapEffect = desc.swap_effect;
-    present_parameters->hDeviceWindow = desc.device_window;
-    present_parameters->Windowed = desc.windowed;
-    present_parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil;
-    present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format);
-    present_parameters->Flags = desc.flags;
-    present_parameters->FullScreen_RefreshRateInHz = desc.refresh_rate;
-    present_parameters->FullScreen_PresentationInterval = desc.swap_interval;
-
     if (FAILED(hr))
     {
         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);




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