Matteo Bruni : d3dcompiler: Properly print compilation messages.
Alexandre Julliard
julliard at winehq.org
Wed Jul 11 17:39:21 CDT 2012
Module: wine
Branch: master
Commit: b33e1ceaf29e4c7559d4c66a84d13cf3e629abfd
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b33e1ceaf29e4c7559d4c66a84d13cf3e629abfd
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed Jul 11 17:27:49 2012 +0200
d3dcompiler: Properly print compilation messages.
---
dlls/d3dcompiler_43/compiler.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dcompiler_43/compiler.c b/dlls/d3dcompiler_43/compiler.c
index a977315..f08e713 100644
--- a/dlls/d3dcompiler_43/compiler.c
+++ b/dlls/d3dcompiler_43/compiler.c
@@ -359,7 +359,7 @@ static HRESULT preprocess_shader(const void *data, SIZE_T data_size,
int size;
ID3DBlob *buffer;
- TRACE("Preprocessor messages:\n%s", debugstr_a(wpp_messages));
+ TRACE("Preprocessor messages:\n%s\n", debugstr_a(wpp_messages));
if (error_messages)
{
@@ -405,7 +405,7 @@ static HRESULT assemble_shader(const char *preproc_shader,
if (messages)
{
TRACE("Assembler messages:\n");
- TRACE("%s", messages);
+ TRACE("%s\n", debugstr_a(messages));
TRACE("Shader source:\n");
TRACE("%s\n", debugstr_a(preproc_shader));
@@ -537,7 +537,7 @@ static HRESULT compile_shader(const char *preproc_shader, const char *target, co
if (messages)
{
TRACE("Compiler messages:\n");
- TRACE("%s", messages);
+ TRACE("%s\n", debugstr_a(messages));
TRACE("Shader source:\n");
TRACE("%s\n", debugstr_a(preproc_shader));
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