Henri Verbeet : wined3d: Use the shader object ids as program key.

Alexandre Julliard julliard at winehq.org
Tue Nov 6 14:27:29 CST 2012


Module: wine
Branch: master
Commit: b8bb2a4f85b0e36a033a0964a59080c2ec1e9592
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b8bb2a4f85b0e36a033a0964a59080c2ec1e9592

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Nov  5 21:38:24 2012 +0100

wined3d: Use the shader object ids as program key.

---

 dlls/wined3d/glsl_shader.c |  114 +++++++++++++++++++++----------------------
 1 files changed, 56 insertions(+), 58 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=b8bb2a4f85b0e36a033a0964a59080c2ec1e9592



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