Henri Verbeet : wined3d: Use the shader object ids as program key.
Alexandre Julliard
julliard at winehq.org
Tue Nov 6 14:27:29 CST 2012
Module: wine
Branch: master
Commit: b8bb2a4f85b0e36a033a0964a59080c2ec1e9592
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b8bb2a4f85b0e36a033a0964a59080c2ec1e9592
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Nov 5 21:38:24 2012 +0100
wined3d: Use the shader object ids as program key.
---
dlls/wined3d/glsl_shader.c | 114 +++++++++++++++++++++----------------------
1 files changed, 56 insertions(+), 58 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=b8bb2a4f85b0e36a033a0964a59080c2ec1e9592
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