Henri Verbeet : ddraw: Avoid LPDIRECT3D2.
Alexandre Julliard
julliard at winehq.org
Mon Nov 19 13:38:38 CST 2012
Module: wine
Branch: master
Commit: 4a339708d6034c58cee87369a355df834d402f24
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4a339708d6034c58cee87369a355df834d402f24
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Nov 19 00:15:47 2012 +0100
ddraw: Avoid LPDIRECT3D2.
---
include/d3d.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/include/d3d.h b/include/d3d.h
index f1b9e2d..24dcad6 100644
--- a/include/d3d.h
+++ b/include/d3d.h
@@ -1036,7 +1036,7 @@ DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
- STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE;
+ STDMETHOD(GetDirect3D)(THIS_ IDirect3D2 **d3d) PURE;
/*** DrawPrimitive API ***/
STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport2 **viewport) PURE;
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