Henri Verbeet : ddraw: Avoid LPDIRECT3D2.

Alexandre Julliard julliard at winehq.org
Mon Nov 19 13:38:38 CST 2012


Module: wine
Branch: master
Commit: 4a339708d6034c58cee87369a355df834d402f24
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4a339708d6034c58cee87369a355df834d402f24

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Nov 19 00:15:47 2012 +0100

ddraw: Avoid LPDIRECT3D2.

---

 include/d3d.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/include/d3d.h b/include/d3d.h
index f1b9e2d..24dcad6 100644
--- a/include/d3d.h
+++ b/include/d3d.h
@@ -1036,7 +1036,7 @@ DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
     STDMETHOD(BeginScene)(THIS) PURE;
     STDMETHOD(EndScene)(THIS) PURE;
-    STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE;
+    STDMETHOD(GetDirect3D)(THIS_ IDirect3D2 **d3d) PURE;
     /*** DrawPrimitive API ***/
     STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
     STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport2 **viewport) PURE;




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