Henri Verbeet : d3d10core: Implement d3d10_device_IAGetInputLayout().

Alexandre Julliard julliard at winehq.org
Mon Nov 26 15:19:19 CST 2012


Module: wine
Branch: master
Commit: 86779241c6c3969b50c8fbd50a943f47c2b3458e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=86779241c6c3969b50c8fbd50a943f47c2b3458e

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sat Nov 24 17:17:08 2012 +0100

d3d10core: Implement d3d10_device_IAGetInputLayout().

---

 dlls/d3d10core/device.c |   16 +++++++++++++++-
 1 files changed, 15 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 0623ee5..3ac02a0 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -548,7 +548,21 @@ static void STDMETHODCALLTYPE d3d10_device_PSGetConstantBuffers(ID3D10Device *if
 
 static void STDMETHODCALLTYPE d3d10_device_IAGetInputLayout(ID3D10Device *iface, ID3D10InputLayout **input_layout)
 {
-    FIXME("iface %p, input_layout %p stub!\n", iface, input_layout);
+    struct d3d10_device *device = impl_from_ID3D10Device(iface);
+    struct wined3d_vertex_declaration *wined3d_declaration;
+    struct d3d10_input_layout *input_layout_impl;
+
+    TRACE("iface %p, input_layout %p.\n", iface, input_layout);
+
+    if (!(wined3d_declaration = wined3d_device_get_vertex_declaration(device->wined3d_device)))
+    {
+        *input_layout = NULL;
+        return;
+    }
+
+    input_layout_impl = wined3d_vertex_declaration_get_parent(wined3d_declaration);
+    *input_layout = &input_layout_impl->ID3D10InputLayout_iface;
+    ID3D10InputLayout_AddRef(*input_layout);
 }
 
 static void STDMETHODCALLTYPE d3d10_device_IAGetVertexBuffers(ID3D10Device *iface,




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