Henri Verbeet : d3d10core: Implement d3d10_device_DrawIndexedInstanced().
Alexandre Julliard
julliard at winehq.org
Tue Nov 27 14:30:47 CST 2012
Module: wine
Branch: master
Commit: 7f62678c16495c3dc213444668cdd11af09fb939
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7f62678c16495c3dc213444668cdd11af09fb939
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Nov 26 22:52:41 2012 +0100
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
---
dlls/d3d10core/device.c | 10 ++++++++--
dlls/wined3d/device.c | 22 +++++++++++++++-------
dlls/wined3d/directx.c | 1 +
dlls/wined3d/drawprim.c | 39 ++++++++++++++++++++++++++++-----------
dlls/wined3d/glsl_shader.c | 3 ++-
dlls/wined3d/wined3d.spec | 1 +
dlls/wined3d/wined3d_gl.h | 4 ++++
dlls/wined3d/wined3d_private.h | 9 ++-------
include/wine/wined3d.h | 2 ++
9 files changed, 63 insertions(+), 28 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=7f62678c16495c3dc213444668cdd11af09fb939
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