Henri Verbeet : wined3d: wined3d_stateblock_apply() never fails.

Alexandre Julliard julliard at winehq.org
Mon Oct 8 13:39:55 CDT 2012


Module: wine
Branch: master
Commit: 8e24dbb60a95b731013044d6e084272b642e9e0e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=8e24dbb60a95b731013044d6e084272b642e9e0e

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Oct  4 23:42:17 2012 +0200

wined3d: wined3d_stateblock_apply() never fails.

---

 dlls/d3d8/device.c        |    5 ++---
 dlls/d3d9/stateblock.c    |    5 ++---
 dlls/ddraw/ddraw.c        |    8 +-------
 dlls/ddraw/device.c       |    5 ++---
 dlls/wined3d/stateblock.c |    4 +---
 include/wine/wined3d.h    |    2 +-
 6 files changed, 9 insertions(+), 20 deletions(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index a8af52e..a7d5267 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1532,7 +1532,6 @@ static HRESULT WINAPI d3d8_device_ApplyStateBlock(IDirect3DDevice8 *iface, DWORD
 {
     struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
     struct wined3d_stateblock *stateblock;
-    HRESULT hr;
 
     TRACE("iface %p, token %#x.\n", iface, token);
 
@@ -1547,10 +1546,10 @@ static HRESULT WINAPI d3d8_device_ApplyStateBlock(IDirect3DDevice8 *iface, DWORD
         wined3d_mutex_unlock();
         return D3DERR_INVALIDCALL;
     }
-    hr = wined3d_stateblock_apply(stateblock);
+    wined3d_stateblock_apply(stateblock);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI d3d8_device_CaptureStateBlock(IDirect3DDevice8 *iface, DWORD token)
diff --git a/dlls/d3d9/stateblock.c b/dlls/d3d9/stateblock.c
index 4af2247..5eea835 100644
--- a/dlls/d3d9/stateblock.c
+++ b/dlls/d3d9/stateblock.c
@@ -108,15 +108,14 @@ static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface)
 static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
 {
     struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
-    HRESULT hr;
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_stateblock_apply(stateblock->wined3d_stateblock);
+    wined3d_stateblock_apply(stateblock->wined3d_stateblock);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index c2a7be1..f34888d 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -955,14 +955,8 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND hwnd,
             wined3d_surface_decref(rt);
         }
 
-        hr = wined3d_stateblock_apply(stateblock);
+        wined3d_stateblock_apply(stateblock);
         wined3d_stateblock_decref(stateblock);
-        if (FAILED(hr))
-        {
-            ERR("Failed to apply stateblock, hr %#x.\n", hr);
-            wined3d_mutex_unlock();
-            return hr;
-        }
     }
 
     /* Unhandled flags */
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index a0b6781..ba7d011 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -5380,7 +5380,6 @@ static HRESULT d3d_device7_ApplyStateBlock(IDirect3DDevice7 *iface, DWORD stateb
 {
     struct d3d_device *device = impl_from_IDirect3DDevice7(iface);
     struct wined3d_stateblock *wined3d_sb;
-    HRESULT hr;
 
     TRACE("iface %p, stateblock %#x.\n", iface, stateblock);
 
@@ -5393,10 +5392,10 @@ static HRESULT d3d_device7_ApplyStateBlock(IDirect3DDevice7 *iface, DWORD stateb
         return D3DERR_INVALIDSTATEBLOCK;
     }
 
-    hr = wined3d_stateblock_apply(wined3d_sb);
+    wined3d_stateblock_apply(wined3d_sb);
     wined3d_mutex_unlock();
 
-    return hr_ddraw_from_wined3d(hr);
+    return D3D_OK;
 }
 
 static HRESULT WINAPI d3d_device7_ApplyStateBlock_FPUSetup(IDirect3DDevice7 *iface, DWORD stateblock)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index a2524f1..c399bad 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -917,7 +917,7 @@ static void apply_lights(struct wined3d_device *device, const struct wined3d_sta
     }
 }
 
-HRESULT CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock)
+void CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock)
 {
     struct wined3d_device *device = stateblock->device;
     unsigned int i;
@@ -1072,8 +1072,6 @@ HRESULT CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblo
     }
 
     TRACE("Applied stateblock %p.\n", stateblock);
-
-    return WINED3D_OK;
 }
 
 void stateblock_init_default_state(struct wined3d_stateblock *stateblock)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index bb44969..42b21e6 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2304,7 +2304,7 @@ ULONG __cdecl wined3d_shader_incref(struct wined3d_shader *shader);
 HRESULT __cdecl wined3d_shader_set_local_constants_float(struct wined3d_shader *shader,
         UINT start_idx, const float *src_data, UINT vector4f_count);
 
-HRESULT __cdecl wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock);
+void __cdecl wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock);
 void __cdecl wined3d_stateblock_capture(struct wined3d_stateblock *stateblock);
 HRESULT __cdecl wined3d_stateblock_create(struct wined3d_device *device,
         enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock);




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