Henri Verbeet : wined3d: Explicitly check the shader type in shader_generate_glsl_declarations().

Alexandre Julliard julliard at winehq.org
Tue Oct 23 13:37:18 CDT 2012


Module: wine
Branch: master
Commit: 81ae7f606b8e4e97c3a4d7a1c884d918b23f6083
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=81ae7f606b8e4e97c3a4d7a1c884d918b23f6083

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Oct 23 11:23:41 2012 +0200

wined3d: Explicitly check the shader type in shader_generate_glsl_declarations().

---

 dlls/wined3d/glsl_shader.c |  107 ++++++++++++++++++++++++--------------------
 1 files changed, 59 insertions(+), 48 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=81ae7f606b8e4e97c3a4d7a1c884d918b23f6083



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