Henri Verbeet : wined3d: Explicitly check the shader type in shader_generate_glsl_declarations().
Alexandre Julliard
julliard at winehq.org
Tue Oct 23 13:37:18 CDT 2012
Module: wine
Branch: master
Commit: 81ae7f606b8e4e97c3a4d7a1c884d918b23f6083
URL: http://source.winehq.org/git/wine.git/?a=commit;h=81ae7f606b8e4e97c3a4d7a1c884d918b23f6083
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Oct 23 11:23:41 2012 +0200
wined3d: Explicitly check the shader type in shader_generate_glsl_declarations().
---
dlls/wined3d/glsl_shader.c | 107 ++++++++++++++++++++++++--------------------
1 files changed, 59 insertions(+), 48 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=81ae7f606b8e4e97c3a4d7a1c884d918b23f6083
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