Henri Verbeet : wined3d: Get rid of the unused wined3d_strided_data structure.

Alexandre Julliard julliard at winehq.org
Fri Apr 19 14:25:07 CDT 2013


Module: wine
Branch: master
Commit: 2e7add90c01bf0769055e26254a01993eddb7fc2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2e7add90c01bf0769055e26254a01993eddb7fc2

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Apr 19 08:34:13 2013 +0200

wined3d: Get rid of the unused wined3d_strided_data structure.

---

 include/wine/wined3d.h |   17 -----------------
 1 files changed, 0 insertions(+), 17 deletions(-)

diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 378a46b..75cba55 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1712,23 +1712,6 @@ struct wined3d_box
     UINT back;
 };
 
-struct wined3d_strided_element
-{
-    enum wined3d_format_id format;  /* Format of the data */
-    const BYTE *data;               /* Pointer to start of data */
-    UINT stride;                    /* Stride between occurrences of this data */
-};
-
-struct wined3d_strided_data
-{
-    struct wined3d_strided_element position;
-    struct wined3d_strided_element normal;
-    struct wined3d_strided_element diffuse;
-    struct wined3d_strided_element specular;
-    struct wined3d_strided_element tex_coords[WINED3DDP_MAXTEXCOORD];
-    BOOL position_transformed;
-};
-
 struct wined3d_vertex_shader_caps
 {
     DWORD caps;




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