Henri Verbeet : wined3d: Avoid looking up shaders for shader stages that didn't change.

Alexandre Julliard julliard at winehq.org
Wed Aug 21 14:09:05 CDT 2013


Module: wine
Branch: master
Commit: 62859daf0bcfedcb198642d21a106edbc4b8d49b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=62859daf0bcfedcb198642d21a106edbc4b8d49b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Aug 21 08:29:27 2013 +0200

wined3d: Avoid looking up shaders for shader stages that didn't change.

---

 dlls/wined3d/arb_program_shader.c  |    4 +-
 dlls/wined3d/ati_fragment_shader.c |    2 +-
 dlls/wined3d/context.c             |   12 +++-
 dlls/wined3d/glsl_shader.c         |  110 ++++++++++++++++++++++--------------
 dlls/wined3d/state.c               |   12 +++-
 dlls/wined3d/wined3d_private.h     |    3 +-
 6 files changed, 88 insertions(+), 55 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=62859daf0bcfedcb198642d21a106edbc4b8d49b



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