Henri Verbeet : wined3d: Avoid looking up shaders for shader stages that didn't change.
Alexandre Julliard
julliard at winehq.org
Wed Aug 21 14:09:05 CDT 2013
Module: wine
Branch: master
Commit: 62859daf0bcfedcb198642d21a106edbc4b8d49b
URL: http://source.winehq.org/git/wine.git/?a=commit;h=62859daf0bcfedcb198642d21a106edbc4b8d49b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Aug 21 08:29:27 2013 +0200
wined3d: Avoid looking up shaders for shader stages that didn't change.
---
dlls/wined3d/arb_program_shader.c | 4 +-
dlls/wined3d/ati_fragment_shader.c | 2 +-
dlls/wined3d/context.c | 12 +++-
dlls/wined3d/glsl_shader.c | 110 ++++++++++++++++++++++--------------
dlls/wined3d/state.c | 12 +++-
dlls/wined3d/wined3d_private.h | 3 +-
6 files changed, 88 insertions(+), 55 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=62859daf0bcfedcb198642d21a106edbc4b8d49b
More information about the wine-cvs
mailing list