=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: d3d9/tests: Add a volume texture locking test.
Alexandre Julliard
julliard at winehq.org
Tue Aug 27 14:47:56 CDT 2013
Module: wine
Branch: master
Commit: 82b6c46006043f110daf5d1b1f3ae93942c9a3f8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=82b6c46006043f110daf5d1b1f3ae93942c9a3f8
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Aug 27 12:36:20 2013 +0200
d3d9/tests: Add a volume texture locking test.
---
dlls/d3d9/tests/device.c | 85 ++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 85 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 2355ab4..584f827 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -6454,6 +6454,90 @@ static void test_vidmem_accounting(void)
DestroyWindow(window);
}
+static void test_volume_locking(void)
+{
+ IDirect3DDevice9 *device;
+ IDirect3D9 *d3d9;
+ HWND window;
+ HRESULT hr;
+ IDirect3DVolumeTexture9 *texture;
+ unsigned int i;
+ D3DLOCKED_BOX locked_box;
+ ULONG refcount;
+ D3DCAPS9 caps;
+ static const struct
+ {
+ D3DPOOL pool;
+ DWORD usage;
+ HRESULT create_hr, lock_hr;
+ }
+ tests[] =
+ {
+ { D3DPOOL_DEFAULT, 0, D3D_OK, D3DERR_INVALIDCALL },
+ { D3DPOOL_DEFAULT, D3DUSAGE_DYNAMIC, D3D_OK, D3D_OK },
+ { D3DPOOL_SYSTEMMEM, 0, D3D_OK, D3D_OK },
+ { D3DPOOL_SYSTEMMEM, D3DUSAGE_DYNAMIC, D3D_OK, D3D_OK },
+ { D3DPOOL_MANAGED, 0, D3D_OK, D3D_OK },
+ { D3DPOOL_MANAGED, D3DUSAGE_DYNAMIC, D3DERR_INVALIDCALL, D3D_OK },
+ { D3DPOOL_SCRATCH, 0, D3D_OK, D3D_OK },
+ { D3DPOOL_SCRATCH, D3DUSAGE_DYNAMIC, D3DERR_INVALIDCALL, D3D_OK },
+ };
+
+ if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
+ {
+ skip("Failed to create IDirect3D9 object, skipping tests.\n");
+ return;
+ }
+
+ window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+ if (!(device = create_device(d3d9, window, window, TRUE)))
+ {
+ skip("Failed to create a D3D device, skipping tests.\n");
+ IDirect3D9_Release(d3d9);
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
+ ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
+ if (!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP))
+ {
+ skip("Volume textures not supported, skipping test.\n");
+ goto out;
+ }
+
+ for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
+ {
+ hr = IDirect3DDevice9_CreateVolumeTexture(device, 4, 4, 4, 1, tests[i].usage,
+ D3DFMT_A8R8G8B8, tests[i].pool, &texture, NULL);
+ ok(hr == tests[i].create_hr, "Creating volume texture pool=%u, usage=%#x returned %#x, expected %#x.\n",
+ tests[i].pool, tests[i].usage, hr, tests[i].create_hr);
+ if (FAILED(hr))
+ continue;
+
+ locked_box.pBits = (void *)0xdeadbeef;
+ hr = IDirect3DVolumeTexture9_LockBox(texture, 0, &locked_box, NULL, 0);
+ ok(hr == tests[i].lock_hr, "Lock returned %#x, expected %#x.\n", hr, tests[i].lock_hr);
+ if (SUCCEEDED(hr))
+ {
+ hr = IDirect3DVolumeTexture9_UnlockBox(texture, 0);
+ ok(SUCCEEDED(hr), "Failed to unlock volume texture, hr %#x.\n", hr);
+ }
+ else
+ {
+ ok (locked_box.pBits == NULL, "Failed lock set pBits = %p, expected NULL.\n", locked_box.pBits);
+ }
+ IDirect3DVolumeTexture9_Release(texture);
+ }
+
+out:
+ refcount = IDirect3DDevice9_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ IDirect3D9_Release(d3d9);
+ DestroyWindow(window);
+}
+
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
@@ -6544,6 +6628,7 @@ START_TEST(device)
test_rtpatch();
test_npot_textures();
test_vidmem_accounting();
+ test_volume_locking();
}
out:
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