Francois Gouget : wined3d: Make state_fog_vertexpart() static.
Alexandre Julliard
julliard at winehq.org
Thu Jun 6 13:46:00 CDT 2013
Module: wine
Branch: master
Commit: 145c417e98e173e73de10dc77e7fd1a19e46843f
URL: http://source.winehq.org/git/wine.git/?a=commit;h=145c417e98e173e73de10dc77e7fd1a19e46843f
Author: Francois Gouget <fgouget at free.fr>
Date: Thu Jun 6 10:16:49 2013 +0200
wined3d: Make state_fog_vertexpart() static.
---
dlls/wined3d/state.c | 2 +-
dlls/wined3d/wined3d_private.h | 2 --
2 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 1204744..491ee91 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -946,7 +946,7 @@ static void state_stencilwrite(struct wined3d_context *context, const struct win
checkGLcall("glStencilMask");
}
-void state_fog_vertexpart(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
+static void state_fog_vertexpart(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
{
const struct wined3d_gl_info *gl_info = context->gl_info;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index f10bd70..6539548 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2626,8 +2626,6 @@ void state_clipping(struct wined3d_context *context,
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
void light(struct wined3d_context *context,
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
-void state_fog_vertexpart(struct wined3d_context *context,
- const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
void vertexdeclaration(struct wined3d_context *context,
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
void clipplane(struct wined3d_context *context,
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