Francois Gouget : wined3d: Make state_fog_vertexpart() static.

Alexandre Julliard julliard at winehq.org
Thu Jun 6 13:46:00 CDT 2013


Module: wine
Branch: master
Commit: 145c417e98e173e73de10dc77e7fd1a19e46843f
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=145c417e98e173e73de10dc77e7fd1a19e46843f

Author: Francois Gouget <fgouget at free.fr>
Date:   Thu Jun  6 10:16:49 2013 +0200

wined3d: Make state_fog_vertexpart() static.

---

 dlls/wined3d/state.c           |    2 +-
 dlls/wined3d/wined3d_private.h |    2 --
 2 files changed, 1 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 1204744..491ee91 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -946,7 +946,7 @@ static void state_stencilwrite(struct wined3d_context *context, const struct win
     checkGLcall("glStencilMask");
 }
 
-void state_fog_vertexpart(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
+static void state_fog_vertexpart(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
 {
     const struct wined3d_gl_info *gl_info = context->gl_info;
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index f10bd70..6539548 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2626,8 +2626,6 @@ void state_clipping(struct wined3d_context *context,
         const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
 void light(struct wined3d_context *context,
         const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
-void state_fog_vertexpart(struct wined3d_context *context,
-        const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
 void vertexdeclaration(struct wined3d_context *context,
         const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
 void clipplane(struct wined3d_context *context,




More information about the wine-cvs mailing list