=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Work around broken FFP fog with ARB shaders.

Alexandre Julliard julliard at winehq.org
Wed Jun 19 13:41:30 CDT 2013


Module: wine
Branch: master
Commit: 22319c7f9ede57d8f6a7ed7939b9b620ff2d4943
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=22319c7f9ede57d8f6a7ed7939b9b620ff2d4943

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Jun 18 16:17:19 2013 +0200

wined3d: Work around broken FFP fog with ARB shaders.

---

 dlls/wined3d/arb_program_shader.c |   49 +++++++++++++++---
 dlls/wined3d/directx.c            |  105 +++++++++++++++++++++++++++++++++++++
 dlls/wined3d/wined3d_private.h    |    1 +
 3 files changed, 148 insertions(+), 7 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=22319c7f9ede57d8f6a7ed7939b9b620ff2d4943



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