=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Work around broken FFP fog with ARB shaders.
Alexandre Julliard
julliard at winehq.org
Wed Jun 19 13:41:30 CDT 2013
Module: wine
Branch: master
Commit: 22319c7f9ede57d8f6a7ed7939b9b620ff2d4943
URL: http://source.winehq.org/git/wine.git/?a=commit;h=22319c7f9ede57d8f6a7ed7939b9b620ff2d4943
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Jun 18 16:17:19 2013 +0200
wined3d: Work around broken FFP fog with ARB shaders.
---
dlls/wined3d/arb_program_shader.c | 49 +++++++++++++++---
dlls/wined3d/directx.c | 105 +++++++++++++++++++++++++++++++++++++
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 148 insertions(+), 7 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=22319c7f9ede57d8f6a7ed7939b9b620ff2d4943
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