=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c.

Alexandre Julliard julliard at winehq.org
Thu Jun 20 15:31:17 CDT 2013


Module: wine
Branch: master
Commit: cf1e6a487a9a7250698d5496b067bd1bcfce3335
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cf1e6a487a9a7250698d5496b067bd1bcfce3335

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Thu Jun 20 14:00:04 2013 +0200

ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c.

---

 dlls/ddraw/tests/ddraw4.c |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index c31bc62..45c399b 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -1127,8 +1127,6 @@ static void test_depth_blit(void)
     ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
     hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
     ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
-    hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
-    ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
 
     U1(d3drect).x1 = U2(d3drect).y1 = 0;
     U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
@@ -3243,8 +3241,6 @@ static void test_draw_strided(void)
     hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0);
     ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr);
 
-    hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
-    ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
     hr = IDirect3DDevice3_BeginScene(device);
     ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
 




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