Henri Verbeet : wined3d: Don' t map the destination surface read-only in surface_convert_format().
Alexandre Julliard
julliard at winehq.org
Wed Nov 13 13:34:40 CST 2013
Module: wine
Branch: master
Commit: c3da4ce08800d831e2419b1078b2ec0a7c7e8f17
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c3da4ce08800d831e2419b1078b2ec0a7c7e8f17
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Nov 13 10:12:10 2013 +0100
wined3d: Don't map the destination surface read-only in surface_convert_format().
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 03403bd..f8c7cf8 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -3348,7 +3348,7 @@ static struct wined3d_texture *surface_convert_format(struct wined3d_surface *so
wined3d_texture_decref(ret);
return NULL;
}
- if (FAILED(wined3d_surface_map(dst, &dst_map, NULL, WINED3D_MAP_READONLY)))
+ if (FAILED(wined3d_surface_map(dst, &dst_map, NULL, 0)))
{
ERR("Failed to lock the destination surface.\n");
wined3d_surface_unmap(source);
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