Henri Verbeet : wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct wined3d_surface .

Alexandre Julliard julliard at winehq.org
Wed Nov 20 13:38:55 CST 2013


Module: wine
Branch: master
Commit: 7e8897b7b84af07b7722911d2269daca79e3dd49
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7e8897b7b84af07b7722911d2269daca79e3dd49

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Nov 20 10:04:32 2013 +0100

wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct wined3d_surface.

---

 dlls/wined3d/context.c         |    6 ++--
 dlls/wined3d/surface.c         |   54 +++++++++----------------------------
 dlls/wined3d/swapchain.c       |    2 +-
 dlls/wined3d/texture.c         |   57 ++++++++++++---------------------------
 dlls/wined3d/wined3d_private.h |    5 +---
 5 files changed, 36 insertions(+), 88 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=7e8897b7b84af07b7722911d2269daca79e3dd49



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