Henri Verbeet : wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct wined3d_surface .
Alexandre Julliard
julliard at winehq.org
Wed Nov 20 13:38:55 CST 2013
Module: wine
Branch: master
Commit: 7e8897b7b84af07b7722911d2269daca79e3dd49
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7e8897b7b84af07b7722911d2269daca79e3dd49
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Nov 20 10:04:32 2013 +0100
wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct wined3d_surface.
---
dlls/wined3d/context.c | 6 ++--
dlls/wined3d/surface.c | 54 +++++++++----------------------------
dlls/wined3d/swapchain.c | 2 +-
dlls/wined3d/texture.c | 57 ++++++++++++---------------------------
dlls/wined3d/wined3d_private.h | 5 +---
5 files changed, 36 insertions(+), 88 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=7e8897b7b84af07b7722911d2269daca79e3dd49
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