Jacek Caban : d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.

Alexandre Julliard julliard at winehq.org
Wed Sep 11 16:01:45 CDT 2013


Module: wine
Branch: master
Commit: 044d7e82bf915d36c2921b29f129aae303355af4
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=044d7e82bf915d36c2921b29f129aae303355af4

Author: Jacek Caban <jacek at codeweavers.com>
Date:   Wed Sep 11 12:09:54 2013 +0200

d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.

---

 include/d3d10_1.idl |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/include/d3d10_1.idl b/include/d3d10_1.idl
index 11c52b4..3b6e624 100644
--- a/include/d3d10_1.idl
+++ b/include/d3d10_1.idl
@@ -22,6 +22,8 @@ import "ocidl.idl";
 import "d3d10.idl";
 cpp_quote("#include <d3d10_1shader.h>")
 
+const UINT D3D10_1_SHADER_MAJOR_VERSION = 4;
+const UINT D3D10_1_SHADER_MINOR_VERSION = 1;
 
 typedef enum D3D10_FEATURE_LEVEL1
 {




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