=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Pass the context to the internal texture_preload function.
Alexandre Julliard
julliard at winehq.org
Mon Sep 16 16:57:22 CDT 2013
Module: wine
Branch: master
Commit: fe44be5fde5e275cb96d8b2346d87a9d5729a2ab
URL: http://source.winehq.org/git/wine.git/?a=commit;h=fe44be5fde5e275cb96d8b2346d87a9d5729a2ab
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Sep 16 12:43:16 2013 +0200
wined3d: Pass the context to the internal texture_preload function.
---
dlls/wined3d/context.c | 2 +-
dlls/wined3d/device.c | 20 +++++++++++++-------
dlls/wined3d/drawprim.c | 6 ------
dlls/wined3d/surface.c | 14 ++++++--------
dlls/wined3d/texture.c | 34 ++++++++++++----------------------
dlls/wined3d/wined3d_private.h | 8 ++++----
6 files changed, 36 insertions(+), 48 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=fe44be5fde5e275cb96d8b2346d87a9d5729a2ab
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