=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Pass the context to the internal texture_preload function.

Alexandre Julliard julliard at winehq.org
Mon Sep 16 16:57:22 CDT 2013


Module: wine
Branch: master
Commit: fe44be5fde5e275cb96d8b2346d87a9d5729a2ab
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=fe44be5fde5e275cb96d8b2346d87a9d5729a2ab

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Sep 16 12:43:16 2013 +0200

wined3d: Pass the context to the internal texture_preload function.

---

 dlls/wined3d/context.c         |    2 +-
 dlls/wined3d/device.c          |   20 +++++++++++++-------
 dlls/wined3d/drawprim.c        |    6 ------
 dlls/wined3d/surface.c         |   14 ++++++--------
 dlls/wined3d/texture.c         |   34 ++++++++++++----------------------
 dlls/wined3d/wined3d_private.h |    8 ++++----
 6 files changed, 36 insertions(+), 48 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=fe44be5fde5e275cb96d8b2346d87a9d5729a2ab



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