Henri Verbeet : ddraw: Verify that the surface is in video memory in d3d_device_create().

Alexandre Julliard julliard at winehq.org
Wed Sep 18 15:49:58 CDT 2013


Module: wine
Branch: master
Commit: 4f899571617d3cde94da2e9b54cc53557784b956
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4f899571617d3cde94da2e9b54cc53557784b956

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Sep 18 10:57:10 2013 +0200

ddraw: Verify that the surface is in video memory in d3d_device_create().

---

 dlls/ddraw/device.c |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 210a522..9f537c1 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -6762,6 +6762,12 @@ HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target, IUn
         return DDERR_NOPALETTEATTACHED;
     }
 
+    if (!(target->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
+    {
+        WARN("Surface %p is not in video memory.\n", target);
+        return D3DERR_SURFACENOTINVIDMEM;
+    }
+
     if (ddraw->flags & DDRAW_NO3D)
     {
         ERR_(winediag)("The application wants to create a Direct3D device, "




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